Commit Graph

21 Commits

Author SHA1 Message Date
c3b57d84a6 test commit 2025-05-21 16:22:20 +01:00
f7d1c5a66b add: README 2025-03-07 16:31:40 +00:00
1456f5dd7d update: upgrade to godot 4.4.0 2025-03-04 12:26:15 +00:00
93fbe0869b add: Patchable items and frames 2025-03-04 11:58:14 +00:00
e90f701bd5 redesign: Agents 2025-02-27 15:39:28 +00:00
ee4e489219 improve: clean up 2025-02-20 10:42:46 +00:00
d720b03480 add: registry pass through 2025-02-19 17:09:07 +00:00
2c32af6b42 improve: better version control 2025-02-18 21:22:47 +00:00
b21023ba24 fix: missing type 2025-02-18 16:05:37 +00:00
f9a6dbe55b add: sdk 2025-02-18 11:41:05 +00:00
f290b52fa3 refactor: redesign project structure 2025-02-16 22:36:38 +00:00
5a981c91ee draft: texture button 2025-02-15 08:25:01 +00:00
0d75ed106d refactor: move global classes def into package 2025-02-14 13:31:11 +00:00
ca7e3c68a5 add: dissolve scene / nuget feed source 2025-02-12 23:37:50 +00:00
f7da4ee8bb add: Agent, ProxyMethod, LoadingScene 2025-02-11 15:07:41 +00:00
aea9059e16 add: Script Templates for global classes 2025-02-11 01:10:40 +00:00
ac1c93d1e5 fix: change Global class Namespace 2025-02-10 16:03:22 +00:00
3c1035bdfe fix: Enable tasks to generate proxy nodes 2025-02-10 15:20:57 +00:00
0a8b275176 add: LoadingScene, ProxyNode 2025-02-09 01:07:12 +00:00
15c667c3c4 add: Template for Save and config 2025-02-07 02:29:37 +00:00
022b64bc2c improve: rename project 2025-02-06 01:33:12 +00:00