project update
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24
Modules/InterlayerModules/InterlayerDataInModule.cs
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24
Modules/InterlayerModules/InterlayerDataInModule.cs
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using Enigmos.Ports.DataPorts;
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using Godot;
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using Nocturnis.Enigmos.Modules;
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using Nocturnis.Enigmos.Ports;
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namespace Enigmos.Modules.InterlayerModules;
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public partial class InterlayerDataInModule : BaseModule, IInterlayerDataInModule
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{
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protected override bool HasManual => false;
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public override Vector2 PositionToBoard => base.PositionToBoard + (ParentModule?.PositionToBoard ?? Vector2.Zero);
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public IProgrammableModule? ParentModule { get; set; }
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protected override bool Draggable => false;
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public IBasePort? UnderlyingPort => DataIn;
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public IInterlayerDataOutModule? DualModule { get; set; }
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public IDataInPort? DataIn { get; set; }
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public override IEnumerable<IBasePort> Ports => new[] { DataIn }!;
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public override void Init()
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{
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base.Init();
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DataIn = GetPort<DataInPort>("DataIn");
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PostInit();
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}
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}
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32
Modules/InterlayerModules/InterlayerDataOutModule.cs
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32
Modules/InterlayerModules/InterlayerDataOutModule.cs
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using Enigmos.Modules.ComputationalModules;
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using Enigmos.Ports.DataPorts;
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using Godot;
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using Nocturnis.Enigmos.Modules;
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using Nocturnis.Enigmos.Ports;
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namespace Enigmos.Modules.InterlayerModules;
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public partial class InterlayerDataOutModule : ComputationalModule, IInterlayerDataOutModule
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{
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public override Vector2 PositionToBoard => base.PositionToBoard + (ParentModule?.PositionToBoard ?? Vector2.Zero);
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public IProgrammableModule? ParentModule { get; set; }
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protected override bool Draggable => false;
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protected override bool HasManual => false;
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public IBasePort UnderlyingPort => DataOut!;
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public IInterlayerDataInModule? DualModule { get; set; }
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public IDataOutPort? DataOut { get; set; }
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public override IEnumerable<IBasePort> Ports => new[] { DataOut }!;
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public override void Init()
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{
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base.Init();
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DataOut = GetPort<DataOutPort>("DataOut");
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PostInit();
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}
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protected override void Compute(IRootModule root)
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{
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DataOut!.ResultData = DualModule!.DataIn!.GetData(root);
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}
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}
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28
Modules/InterlayerModules/InterlayerSignalInModule.cs
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28
Modules/InterlayerModules/InterlayerSignalInModule.cs
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using Enigmos.Modules.ControllingModules;
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using Enigmos.Ports.SignalPorts;
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using Godot;
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using Nocturnis.Enigmos.Modules;
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using Nocturnis.Enigmos.Ports;
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namespace Enigmos.Modules.InterlayerModules;
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public partial class InterlayerSignalInModule : ControllingModule, IInterlayerSignalInModule
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{
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public override Vector2 PositionToBoard => base.PositionToBoard + (ParentModule?.PositionToBoard ?? Vector2.Zero);
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public IProgrammableModule? ParentModule { get; set; }
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protected override bool Draggable => false;
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protected override bool HasManual => false;
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public IBasePort UnderlyingPort => SignalIn!;
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public IInterlayerSignalOutModule? DualModule { get; set; }
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public ISignalInPort? SignalIn { get; set; }
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public override IEnumerable<IBasePort> Ports => new[] { SignalIn }!;
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public override void Init()
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{
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base.Init();
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SignalIn = GetPort<SignalInPort>("SignalIn");
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PostInit();
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}
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protected override void Route(IRootModule root) => DualModule!.SignalOut!.Module.RouteWithTimeoutHandle(root);
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}
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36
Modules/InterlayerModules/InterlayerSignalOutModule.cs
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36
Modules/InterlayerModules/InterlayerSignalOutModule.cs
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using Enigmos.Modules.ControllingModules;
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using Enigmos.Modules.ProgrammableModules;
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using Enigmos.Ports;
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using Enigmos.Ports.SignalPorts;
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using Godot;
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using Nocturnis.Enigmos.Modules;
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using Nocturnis.Enigmos.Ports;
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namespace Enigmos.Modules.InterlayerModules;
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public partial class InterlayerSignalOutModule : ControllingModule, IInterlayerSignalOutModule
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{
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public override Vector2 PositionToBoard => base.PositionToBoard + (ParentModule?.PositionToBoard ?? Vector2.Zero);
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public IProgrammableModule? ParentModule { get; set; }
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protected override bool Draggable => false;
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protected override bool HasManual => false;
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public IBasePort UnderlyingPort => SignalOut!;
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public IInterlayerSignalInModule? DualModule { get; set; }
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public ISignalOutPort? SignalOut { get; set; }
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public override IEnumerable<IBasePort> Ports => new[] { SignalOut }!;
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public override void Init()
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{
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base.Init();
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SignalOut = GetPort<SignalOutPort>("SignalOut");
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PostInit();
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}
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protected override void Route(IRootModule root)
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{
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if (!SignalOut!.Connected)
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return;
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SignalOut.ConnectedPort!.Module.RouteWithTimeoutHandle(root);
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}
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}
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