Files
Enigmos/Modules/InterlayerModules/InterlayerSignalOutModule.cs
2024-06-30 01:52:44 +08:00

36 lines
1.2 KiB
C#

using Enigmos.Modules.ControllingModules;
using Enigmos.Modules.ProgrammableModules;
using Enigmos.Ports;
using Enigmos.Ports.SignalPorts;
using Godot;
using Nocturnis.Enigmos.Modules;
using Nocturnis.Enigmos.Ports;
namespace Enigmos.Modules.InterlayerModules;
public partial class InterlayerSignalOutModule : ControllingModule, IInterlayerSignalOutModule
{
public override Vector2 PositionToBoard => base.PositionToBoard + (ParentModule?.PositionToBoard ?? Vector2.Zero);
public IProgrammableModule? ParentModule { get; set; }
protected override bool Draggable => false;
protected override bool HasManual => false;
public IBasePort UnderlyingPort => SignalOut!;
public IInterlayerSignalInModule? DualModule { get; set; }
public ISignalOutPort? SignalOut { get; set; }
public override IEnumerable<IBasePort> Ports => new[] { SignalOut }!;
public override void Init()
{
base.Init();
SignalOut = GetPort<SignalOutPort>("SignalOut");
PostInit();
}
protected override void Route(IRootModule root)
{
if (!SignalOut!.Connected)
return;
SignalOut.ConnectedPort!.Module.RouteWithTimeoutHandle(root);
}
}