fix(wakeup): drop WAKEUP_OK ack-token theatre from wakeup message #10

Merged
hzhang merged 1 commits from fix/drop-wakeup-ok-token into main 2026-05-26 08:13:43 +00:00

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@@ -307,21 +307,22 @@ function register(api: PluginAPI): void {
)}\n\`\`\``;
}
// First-line ack `WAKEUP_OK` is the plugin's ack-receipt token; the
// agent MUST then continue in the same session and drive the
// `hf-wakeup` workflow to completion (calendar_status → task fetch →
// sub-workflow → calendar_complete/abort). Without that continuation
// the scheduler keeps re-waking every 30s because the slot stays
// `not_started` forever.
// The wakeup dispatcher's `deliver` callback below only logs the
// reply text — it does NOT inspect any ack token. The earlier
// `WAKEUP_OK` first-line-ack convention was prompt-only theatre;
// nothing in this plugin or in openclaw acted on it. The only
// thing that ends a wake cycle is the slot transitioning out of
// `not_started`, which happens when the agent calls
// `harborforge_calendar_complete` or `harborforge_calendar_abort`.
// Tell the agent that plainly instead of asking for a fake ack.
const wakeupMessage =
`You have due slots. **First line of your reply MUST be exactly ` +
`\`WAKEUP_OK\`** so the plugin records the ack. Then, **in this ` +
`same session**, drive the \`hf-wakeup\` workflow of skill ` +
`\`hf-hangman-lab\` to completion — read slot context, call the ` +
`harborforge_calendar_* tools, route to the right sub-workflow, ` +
`and finish with harborforge_calendar_complete or abort. Do NOT ` +
`stop after the ack — the scheduler will re-wake you every 30s ` +
`until the slot transitions out of \`not_started\`.${slotBlock}`;
`You have due slots. Drive the \`hf-wakeup\` workflow of skill ` +
`\`hf-hangman-lab\` to completion in this session — read slot ` +
`context, call the harborforge_calendar_* tools, route to the ` +
`right sub-workflow, and finish with harborforge_calendar_complete ` +
`or harborforge_calendar_abort. The scheduler keeps re-waking you ` +
`every 30s until the slot transitions out of \`not_started\`, so ` +
`partial work or silence just produces another wake.${slotBlock}`;
const result = await dispatchInboundMessageWithDispatcher({
ctx: {