feat: implement pass_mgr, pcexec, and safe-restart modules
- Add pass_mgr Go binary with AES-256-GCM encryption - Add pcexec TypeScript tool with password sanitization - Add safe-restart module with state machine and API - Add slash command handler with cooldown support - Update README with usage documentation
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396
safe-restart/src/status-manager.ts
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396
safe-restart/src/status-manager.ts
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import * as fs from 'fs';
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import * as path from 'path';
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import { EventEmitter } from 'events';
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export type AgentState =
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'idle' |
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'busy' |
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'focus' |
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'freeze' |
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'pre-freeze' |
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'pre-freeze-focus';
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export interface AgentStatus {
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agentId: string;
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state: AgentState;
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workflow: string | null;
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activeSessions: string[];
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lastSessions: string[];
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updatedAt: number;
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}
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export interface GlobalStatus {
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restartScheduledBy: string | null;
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restartSession: string | null;
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restartStatus: 'idle' | 'waiting' | 'restarting' | 'rollback';
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updatedAt: number;
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}
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export interface StatusManagerOptions {
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dataDir?: string;
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persistenceInterval?: number;
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}
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/**
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* Manages agent states and global restart status
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*/
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export class StatusManager extends EventEmitter {
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private agents: Map<string, AgentStatus> = new Map();
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private global: GlobalStatus;
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private dataDir: string;
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private persistenceInterval: number;
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private persistenceTimer: NodeJS.Timeout | null = null;
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constructor(options: StatusManagerOptions = {}) {
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super();
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this.dataDir = options.dataDir || path.join(process.env.HOME || '.', '.paddedcell');
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this.persistenceInterval = options.persistenceInterval || 5000;
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this.global = {
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restartScheduledBy: null,
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restartSession: null,
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restartStatus: 'idle',
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updatedAt: Date.now(),
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};
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this.ensureDataDir();
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this.loadFromDisk();
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this.startPersistence();
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}
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private ensureDataDir(): void {
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if (!fs.existsSync(this.dataDir)) {
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fs.mkdirSync(this.dataDir, { recursive: true, mode: 0o700 });
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}
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}
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private getAgentFilePath(agentId: string): string {
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return path.join(this.dataDir, `agent_${agentId}.json`);
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}
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private getGlobalFilePath(): string {
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return path.join(this.dataDir, 'global.json');
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}
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private loadFromDisk(): void {
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// Load global status
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const globalPath = this.getGlobalFilePath();
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if (fs.existsSync(globalPath)) {
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try {
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const data = fs.readFileSync(globalPath, 'utf8');
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this.global = JSON.parse(data);
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} catch (err) {
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console.error('Failed to load global status:', err);
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}
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}
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// Load agent statuses
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try {
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const files = fs.readdirSync(this.dataDir);
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for (const file of files) {
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if (file.startsWith('agent_') && file.endsWith('.json')) {
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try {
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const data = fs.readFileSync(path.join(this.dataDir, file), 'utf8');
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const agent = JSON.parse(data) as AgentStatus;
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this.agents.set(agent.agentId, agent);
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} catch (err) {
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console.error(`Failed to load agent status from ${file}:`, err);
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}
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}
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}
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} catch (err) {
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console.error('Failed to read data directory:', err);
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}
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}
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private saveToDisk(): void {
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// Save global status
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try {
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fs.writeFileSync(
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this.getGlobalFilePath(),
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JSON.stringify(this.global, null, 2),
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{ mode: 0o600 }
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);
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} catch (err) {
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console.error('Failed to save global status:', err);
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}
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// Save agent statuses
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for (const [agentId, agent] of this.agents) {
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try {
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fs.writeFileSync(
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this.getAgentFilePath(agentId),
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JSON.stringify(agent, null, 2),
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{ mode: 0o600 }
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);
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} catch (err) {
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console.error(`Failed to save agent status for ${agentId}:`, err);
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}
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}
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}
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private startPersistence(): void {
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this.persistenceTimer = setInterval(() => {
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this.saveToDisk();
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}, this.persistenceInterval);
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}
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stopPersistence(): void {
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if (this.persistenceTimer) {
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clearInterval(this.persistenceTimer);
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this.persistenceTimer = null;
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}
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this.saveToDisk();
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}
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// Agent state management
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getOrCreateAgent(agentId: string): AgentStatus {
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if (!this.agents.has(agentId)) {
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const agent: AgentStatus = {
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agentId,
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state: 'idle',
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workflow: null,
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activeSessions: [],
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lastSessions: [],
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updatedAt: Date.now(),
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};
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this.agents.set(agentId, agent);
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this.emit('agentCreated', agent);
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}
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return this.agents.get(agentId)!;
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}
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getAgent(agentId: string): AgentStatus | undefined {
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return this.agents.get(agentId);
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}
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getAllAgents(): AgentStatus[] {
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return Array.from(this.agents.values());
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}
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onMessageStart(session: string, agentId: string): void {
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const agent = this.getOrCreateAgent(agentId);
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// Don't update state for heartbeat sessions
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if (this.isHeartbeatSession(session)) {
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return;
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}
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if (agent.state === 'idle') {
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agent.state = 'busy';
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}
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if (!agent.activeSessions.includes(session)) {
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agent.activeSessions.push(session);
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}
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agent.updatedAt = Date.now();
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this.emit('stateChanged', agent);
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}
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onMessageEnd(session: string, agentId: string): void {
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const agent = this.getOrCreateAgent(agentId);
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// Remove from active sessions
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agent.activeSessions = agent.activeSessions.filter(s => s !== session);
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// Add to last sessions if not already there
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if (!agent.lastSessions.includes(session)) {
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agent.lastSessions.unshift(session);
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if (agent.lastSessions.length > 10) {
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agent.lastSessions = agent.lastSessions.slice(0, 10);
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}
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}
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// State transitions
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if (agent.activeSessions.length === 0) {
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if (agent.state === 'busy') {
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agent.state = 'idle';
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} else if (agent.state === 'pre-freeze' || agent.state === 'pre-freeze-focus') {
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agent.state = 'freeze';
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}
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}
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agent.updatedAt = Date.now();
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this.emit('stateChanged', agent);
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// Check if all agents are frozen (for restart completion)
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if (agent.state === 'freeze') {
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this.checkAllFrozen();
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}
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}
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setWorkflow(agentId: string, workflow: string | null): void {
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const agent = this.getOrCreateAgent(agentId);
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agent.workflow = workflow;
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if (workflow) {
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agent.state = 'focus';
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} else {
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// Transition from focus to idle or busy
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if (agent.activeSessions.length === 0) {
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agent.state = 'idle';
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} else {
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agent.state = 'busy';
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}
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}
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agent.updatedAt = Date.now();
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this.emit('stateChanged', agent);
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}
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isHeartbeatSession(session: string): boolean {
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// Check if session is a heartbeat session
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// This can be customized based on naming convention or metadata
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return session.includes('heartbeat') || session.includes('poll');
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}
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// Query restart logic
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queryRestart(requesterAgentId: string, requesterSessionKey: string): 'OK' | 'NOT_READY' | 'ALREADY_SCHEDULED' {
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// Check if restart is already scheduled
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if (this.global.restartStatus !== 'idle') {
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// If same agent is requesting, allow continuation
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if (this.global.restartScheduledBy === requesterAgentId) {
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return this.allAgentsFrozen() ? 'OK' : 'NOT_READY';
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}
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return 'ALREADY_SCHEDULED';
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}
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// Schedule restart
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this.global.restartScheduledBy = requesterAgentId;
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this.global.restartSession = requesterSessionKey;
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this.global.restartStatus = 'waiting';
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this.global.updatedAt = Date.now();
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// Transition agents to freeze/pre-freeze states
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for (const [agentId, agent] of this.agents) {
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if (agentId === requesterAgentId) {
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// Don't freeze the requester agent
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continue;
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}
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switch (agent.state) {
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case 'idle':
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agent.state = 'freeze';
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break;
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case 'busy':
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agent.state = 'pre-freeze';
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break;
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case 'focus':
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agent.state = 'pre-freeze-focus';
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// Notify agent to prepare for restart
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this.emit('preparingRestart', agent);
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break;
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}
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agent.updatedAt = Date.now();
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this.emit('stateChanged', agent);
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}
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this.saveToDisk();
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// Check if all are frozen immediately
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if (this.allAgentsFrozen()) {
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return 'OK';
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}
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return 'NOT_READY';
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}
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allAgentsFrozen(): boolean {
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for (const [agentId, agent] of this.agents) {
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// Skip the agent that scheduled the restart
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if (agentId === this.global.restartScheduledBy) {
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continue;
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}
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if (agent.state !== 'freeze') {
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return false;
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}
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}
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return true;
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}
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private checkAllFrozen(): void {
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if (this.allAgentsFrozen() && this.global.restartStatus === 'waiting') {
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this.emit('allFrozen');
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}
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}
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// Restart completion
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completeRestart(success: boolean, log?: string): void {
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if (success) {
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this.global.restartStatus = 'idle';
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// Unfreeze all agents
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for (const agent of this.agents.values()) {
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if (agent.state === 'freeze') {
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// Restore previous state from lastSessions
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agent.state = agent.activeSessions.length > 0 ? 'busy' : 'idle';
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agent.updatedAt = Date.now();
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this.emit('stateChanged', agent);
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this.emit('unfrozen', agent);
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}
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}
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this.emit('restartCompleted');
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} else {
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this.global.restartStatus = 'rollback';
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this.emit('restartFailed', log);
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}
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this.global.restartScheduledBy = null;
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this.global.restartSession = null;
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this.global.updatedAt = Date.now();
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this.saveToDisk();
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}
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// Global status getters
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getGlobalStatus(): GlobalStatus {
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return { ...this.global };
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}
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isRestartScheduled(): boolean {
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return this.global.restartStatus !== 'idle';
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}
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// For focus mode: check if agent should respond
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shouldRespond(agentId: string, session: string): boolean {
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const agent = this.getAgent(agentId);
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if (!agent) return true;
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// In focus mode, only respond to workflow sessions
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if (agent.state === 'focus' || agent.state === 'pre-freeze-focus') {
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return agent.workflow !== null && session.includes(agent.workflow);
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}
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// In freeze/pre-freeze states, don't accept new messages
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if (agent.state === 'freeze' || agent.state === 'pre-freeze') {
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return false;
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}
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return true;
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}
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getBusyMessage(agentId: string): string {
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const agent = this.getAgent(agentId);
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if (!agent) return '在忙,无法应答';
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switch (agent.state) {
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case 'focus':
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case 'pre-freeze-focus':
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return '当前处于专注模式,无法应答非工作流消息';
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case 'freeze':
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case 'pre-freeze':
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return '系统正在准备重启,请稍后再试';
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case 'busy':
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return '正在处理其他消息,请稍后再试';
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default:
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return '在忙,无法应答';
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}
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}
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}
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