feat(guild-messaging): add simplified message edit window policy
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@@ -10,8 +10,11 @@ type Message = {
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mentions: string[];
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attachments: Array<{ url: string; name?: string; mimeType?: string }>;
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createdAt: string;
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editedAt: string | null;
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};
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const EDIT_WINDOW_MS = 15 * 60 * 1000;
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@Controller('channels/:id/messages')
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export class MessagingController {
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private seqByChannel = new Map<string, number>();
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@@ -31,6 +34,7 @@ export class MessagingController {
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mentions: body.mentions ?? [],
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attachments: body.attachments ?? [],
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createdAt: new Date().toISOString(),
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editedAt: null,
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};
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const arr = this.messagesByChannel.get(channelId) ?? [];
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@@ -45,7 +49,15 @@ export class MessagingController {
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const arr = this.messagesByChannel.get(channelId) ?? [];
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const item = arr.find((m) => m.messageId === messageId);
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if (!item) return { status: 'not_found' };
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const now = Date.now();
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const createdAt = new Date(item.createdAt).getTime();
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if (now - createdAt > EDIT_WINDOW_MS) {
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return { status: 'edit_window_expired', messageId };
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}
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item.content = body.content ?? item.content;
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item.editedAt = new Date().toISOString();
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return item;
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}
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@@ -45,7 +45,7 @@
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### 2.2 消息主链路
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- [x] 发送消息(content/reply/mentions/attachments 元数据)
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- [ ] 编辑消息(可编辑窗口策略先简化)
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- [x] 编辑消息(可编辑窗口策略先简化)
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- [ ] 删除消息(软删 vs 硬删,先定策略)
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- [ ] `GET messages` 分页(seq 区间 + limit)
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- [ ] seq 分配改为 DB 原子方案(避免并发冲突)
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