improve: better version control
This commit is contained in:
@@ -1,5 +1,5 @@
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<Project Sdk="Microsoft.Build.NoTargets/2.0.1">
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<Import Project="Sdk/VersionInfo.props" />
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<Import Project="VersionInfo.props" Condition="Exists('VersionInfo.props')" />
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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@@ -17,6 +17,7 @@
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</PropertyGroup>
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<ItemGroup>
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<None Include="Sdk/**/*" Pack="true" PackagePath="Sdk" />
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<None Include="VersionInfo.props" Pack="true" PackagePath="Sdk" Condition="Exists('VersionInfo.props')" />
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</ItemGroup>
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<Target Name="GetGodotSdk" BeforeTargets="CoreCompile" >
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<RemoveDir Directories="Sdk/GodotSdk" Condition="Exists('Sdk/GodotSdk')" />
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@@ -2,14 +2,6 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Polonium.Sdk", "Polonium.Sdk.csproj", "{2637A20D-9358-4010-B767-9569906194DC}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Polonium", "..\Polonium\Polonium.csproj", "{D1A52D2F-A754-4F24-B949-BD535913D8C4}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Polonium.Tasks", "..\Polonium.Tasks\Polonium.Tasks.csproj", "{906CC276-B1AF-441C-99AB-5B55F69C502E}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Polonium.Generators", "..\Polonium.Generators\Polonium.Generators.csproj", "{1EEAD84F-94F1-49DF-A53A-A7EC6724A3A0}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Polonium.Generators.Test", "..\Polonium.Generators.Test\Polonium.Generators.Test.csproj", "{D1D5E0B1-3FB9-4C6A-B3CB-993A1597AF2A}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@@ -20,21 +12,5 @@ Global
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{2637A20D-9358-4010-B767-9569906194DC}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{2637A20D-9358-4010-B767-9569906194DC}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{2637A20D-9358-4010-B767-9569906194DC}.Release|Any CPU.Build.0 = Release|Any CPU
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{D1A52D2F-A754-4F24-B949-BD535913D8C4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{D1A52D2F-A754-4F24-B949-BD535913D8C4}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D1A52D2F-A754-4F24-B949-BD535913D8C4}.Release|Any CPU.ActiveCfg = Debug|Any CPU
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{D1A52D2F-A754-4F24-B949-BD535913D8C4}.Release|Any CPU.Build.0 = Debug|Any CPU
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{906CC276-B1AF-441C-99AB-5B55F69C502E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{906CC276-B1AF-441C-99AB-5B55F69C502E}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{906CC276-B1AF-441C-99AB-5B55F69C502E}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{906CC276-B1AF-441C-99AB-5B55F69C502E}.Release|Any CPU.Build.0 = Release|Any CPU
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{1EEAD84F-94F1-49DF-A53A-A7EC6724A3A0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{1EEAD84F-94F1-49DF-A53A-A7EC6724A3A0}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{1EEAD84F-94F1-49DF-A53A-A7EC6724A3A0}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{1EEAD84F-94F1-49DF-A53A-A7EC6724A3A0}.Release|Any CPU.Build.0 = Release|Any CPU
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{D1D5E0B1-3FB9-4C6A-B3CB-993A1597AF2A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{D1D5E0B1-3FB9-4C6A-B3CB-993A1597AF2A}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D1D5E0B1-3FB9-4C6A-B3CB-993A1597AF2A}.Release|Any CPU.ActiveCfg = Debug|Any CPU
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{D1D5E0B1-3FB9-4C6A-B3CB-993A1597AF2A}.Release|Any CPU.Build.0 = Debug|Any CPU
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EndGlobalSection
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EndGlobal
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@@ -1,9 +0,0 @@
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<GodotSdkVersion>4.4.0-beta.3</GodotSdkVersion>
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<PoloniumVersion>0.1.1-x</PoloniumVersion>
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<PoloniumTasksVersion>0.1.1-x</PoloniumTasksVersion>
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<PoloniumGeneratorsVersion>0.1.1-x</PoloniumGeneratorsVersion>
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<PoloniumSdkVersion>0.0.1</PoloniumSdkVersion>
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</PropertyGroup>
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</Project>
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12
publish
Normal file → Executable file
12
publish
Normal file → Executable file
@@ -1,8 +1,12 @@
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#!/bin/bash
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SCRIPT_DIR=$(dirname "$(realpath "${BASH_SOURCE[0]}")")/
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LATEST_PACKAGE=$(ls -t "${SCRIPT_DIR}"bin/Debug/Polonium.Sdk.*.nupkg 2>/dev/null | head -n 1)
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dotnet nuget push "$(ls -t ./bin/Debug/Polonium.*.nupkg | head -n 1)" --source hangman-lab
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if [[ -z "$LATEST_PACKAGE" ]]; then
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echo "❌ Error: No .nupkg file found in ${SCRIPT_DIR}/bin/Debug/"
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exit 1
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fi
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echo "🚀 Pushing NuGet package: $LATEST_PACKAGE"
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dotnet nuget push "$LATEST_PACKAGE" --source hangman-lab
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../Polonium/publish
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../Polonium.Tasks/publish
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../Polonium.Generator/publish
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