26 Commits

Author SHA1 Message Date
400cc3a048 test commit 2025-05-21 16:22:20 +01:00
f93f1eaf74 add: README 2025-03-07 16:31:40 +00:00
7f7ef09231 update: upgrade to godot 4.4.0 2025-03-04 12:26:15 +00:00
f53c66a8ec add: Patchable items and frames 2025-03-04 11:58:14 +00:00
9668c27e2d add: MessageBus 2025-03-03 11:08:24 +00:00
ed9ae2113d add: Item Manager 2025-02-28 08:49:32 +00:00
03468ad89c redesign: Agents 2025-02-27 15:39:27 +00:00
302d11e2dd add: Selectable Tile Map Layer/Mouse Controlled Camera 2025-02-26 20:17:37 +00:00
8bb977c735 add: Template Define 2025-02-22 03:56:27 +00:00
c7970c2274 improve: clean up 2025-02-20 10:42:46 +00:00
fc54380ce3 improve: better version control 2025-02-18 21:22:47 +00:00
0a3a6faca5 Merge pull request 'draft_texture_button' (#1) from draft_texture_button into master
Reviewed-on: #1
2025-02-18 14:30:55 +00:00
e97b2f098f add: sdk 2025-02-18 11:41:05 +00:00
6738080639 refactor: redesign project structure 2025-02-16 22:36:38 +00:00
24a74a6f80 draft: texture button 2025-02-15 08:25:01 +00:00
a34fca7581 refactor: move global classes def into package 2025-02-14 13:31:11 +00:00
6683b6252c add: dissolve scene / nuget feed source 2025-02-12 23:37:50 +00:00
cdf94b3e0c add: LoadingScene, ProxyNode 2025-02-09 01:07:12 +00:00
59529419e5 improve: move to src 2025-02-07 02:30:40 +00:00
a52ebfa2f2 add: Template for Save and config 2025-02-07 02:29:37 +00:00
2812d98d15 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	Polonium.Generators.csproj
2025-02-06 01:43:35 +00:00
2f3e5ad146 improve: rename project 2025-02-06 01:33:12 +00:00
dc07ffae51 improve: rename project 2025-02-06 01:30:53 +00:00
ed1b01f052 add: Scene 2025-02-05 15:01:43 +00:00
148b0a0f48 add: Registry 2025-02-05 12:38:51 +00:00
4a6cb141f8 init 2025-02-05 11:49:13 +00:00