Upgrade structure of code base

This commit is contained in:
h z
2024-07-03 12:20:08 +08:00
parent d382481cd4
commit 42e06a0d0c
82 changed files with 864 additions and 116 deletions

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@@ -1 +0,0 @@

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@@ -14,4 +14,8 @@
<ProjectReference Include="..\VirtualChemistry\VirtualChemistry.csproj" />
</ItemGroup>
<ItemGroup>
<Folder Include="src\GlobalManagement\" />
</ItemGroup>
</Project>

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@@ -7,7 +7,7 @@ namespace Nocturnis.Communicators;
public interface IBaseCommunicator
{
ICommunicateModule PairedModule { get; set; }
IDataPackage DataBuffer { get; set; }
IData DataBuffer { get; set; }
StringName CommunicationDataType { get; }
StringName CommunicationDirection { get; }
Texture2D IconTexture { get; }

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@@ -0,0 +1,44 @@
using Godot;
using Nocturnis.GlobalManagement.Providers;
using Skeleton.DataStructure;
namespace Nocturnis.DataStructures;
public class DataCache : CacheItem<IData>
{
public new static DataCache Null => new DataCache(x => (0, ""));
public DataCache(Func<CacheItem?, IData> rec) : base(rec) => throw new Exception("CONSTRUCTION NOT ALLOWED");
public DataCache(Func<CacheItem?, (object, StringName)> rec)
{
Value = GlobalProvider.DataStructureProvider!.NewData(0, "");
ProxyCalculator = rec;
}
private new Func<CacheItem, (object, StringName)> ProxyCalculator { get; set; }
public override IData? Get
{
get
{
if (Expired)
{
(object val, StringName type) = ProxyCalculator(this);
Value!.Type = type;
Value.Data = val;
}
return Value;
}
}
public void UpdateCalculation(Func<CacheItem, (object, StringName)> rec)
{
Expire();
foreach (CacheItem item in Dependencies)
item.References.Remove(this);
Dependencies = new HashSet<CacheItem>();
ProxyCalculator = rec;
}
}

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@@ -0,0 +1,6 @@
namespace Nocturnis.DataStructures.DataPortGroups;
public interface IDataInGroup : IDataPortGroup, IEnumerable<IDataInGroup>
{
}

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@@ -0,0 +1,8 @@
using Nocturnis.Enigmos.Ports.DataPorts.Directions;
namespace Nocturnis.DataStructures.DataPortGroups;
public interface IDataOutGroup : IDataPortGroup, IEnumerable<IDataOutPort>
{
}

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@@ -1,9 +1,8 @@
using Godot;
using Nocturnis.Enigmos.Ports;
namespace Nocturnis.DataStructures;
namespace Nocturnis.DataStructures.DataPortGroups;
public interface IDataPortGroup : IEnumerable<IDataPort>
public interface IDataPortGroup
{
StringName SelectedType { get; set; }
StringName[] TypeOptions { get; set; }

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@@ -0,0 +1,25 @@
using Godot;
using System.Numerics;
using Skeleton.Algebra;
using Skeleton.Algebra.DimensionProviders;
namespace Nocturnis.DataStructures;
using R2 = CategoryOf<IDim2>.OnField<double>.FVector;
using C2 = CategoryOf<IDim2>.OnField<Complex>.FVector;
public interface IData
{
public void Assign(IData oth);
public void Assign(object v, StringName t);
object? Data { get; set; }
StringName? Type { get; set; }
int Int { get; set; }
double Double { get; set; }
Complex Complex { get; set; }
IData[] Array { get; set; }
R2 R2 { get; set; }
C2 C2 { get; set; }
bool Bit { get; set; }
StringName String { get; set; }
IStruct Struct { get; set; }
}

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@@ -1,17 +0,0 @@
using System.Numerics;
using Godot;
using Skeleton.Algebra;
using Skeleton.Algebra.DimensionProviders;
namespace Nocturnis.DataStructures;
using R2 = CategoryOf<IDim2>.OnField<double>.FVector;
using C2 = CategoryOf<IDim2>.OnField<Complex>.FVector;
public interface IDataPackage
{
void Assign(IDataPackage val, StringName key);
bool Bit { get; set; }
double Real { get; set; }
Complex Complex { get; set; }
R2 R2 { get; set; }
C2 C2 { get; set; }
}

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@@ -0,0 +1,9 @@
using Godot;
namespace Nocturnis.DataStructures;
public interface IStruct : IData
{
StringName TypeName { get; set; }
Dictionary<StringName, IData> Properties { get; set; }
}

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@@ -1,5 +1,4 @@
using Nocturnis.Enigmos.Cables;
using Nocturnis.Enigmos.Modules;
using Nocturnis.Enigmos.Ports;
using Nocturnis.UIElements.Layers;
@@ -13,6 +12,7 @@ public interface IBaseBoard
HashSet<IBaseCable> FocusedCables { get; set; }
bool ManualOpened { get; set; }
bool CableVisualMode { get; set; }
IModuleManualLayer ModuleManualLayer { get; set; }
IModuleMovingLayer ModuleMovingLayer { get; set; }
IModuleManualLayer? ModuleManualLayer { get; set; }
IModuleMovingLayer? ModuleMovingLayer { get; set; }
void Reset();
}

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@@ -1,4 +1,5 @@
using Godot;
using Nocturnis.Enigmos.Ports;
namespace Nocturnis.Enigmos.Cables;
@@ -8,4 +9,6 @@ public interface IBaseCable
void LineUpdate();
Color Modulate { get; set; }
Node AsNode { get; }
IBasePort PortFrom { get; set; }
IBasePort PortTo { get; set; }
}

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@@ -0,0 +1,17 @@
using Nocturnis.DataStructures;
using Nocturnis.Enigmos.Ports.DataPorts.Directions;
using Skeleton.DataStructure;
namespace Nocturnis.Enigmos.Modules.ComputationalModules;
public static class EBinaryComputationalModule
{
public static IData X(this IBinaryComputationalModule p, CacheItem x) => p.DataInPorts[0].GetData.GetFrom(x)!;
public static IData Y(this IBinaryComputationalModule p, CacheItem x) => p.DataInPorts[1].GetData.GetFrom(x)!;
public static void BinaryInit(this IBinaryComputationalModule p)
{
p.DataInPorts = new IDataInPort[2];
p.DataInInit("Input", 2);
}
}

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@@ -0,0 +1,13 @@
using Nocturnis.Enigmos.Ports.DataPorts.Directions;
namespace Nocturnis.Enigmos.Modules.ComputationalModules;
public static class EComputationalModule
{
public static void DataOutInit(this IComputationalModule a, string prefix, int dI)
{
a.DataOutPorts = new IDataOutPort[dI];
for (int i = 1; i <= dI; i++)
a.DataOutPorts[i - 1] = a.GetPort<IDataOutPort>($"{prefix}{i}");
}
}

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@@ -0,0 +1,20 @@
using Godot;
using Nocturnis.Enigmos.Ports.DataPorts.Directions;
using Skeleton.DataStructure;
namespace Nocturnis.Enigmos.Modules.ComputationalModules;
public static class EDuplicateOutputModule
{
public static void Define(this IDuplicateOutputModule m, Func<CacheItem, (object, StringName)> define)
{
foreach (IDataOutPort op in m.DataOutPorts)
op.OutData.UpdateCalculation(define);
}
public static void SetOutputType(this IDuplicateOutputModule m, StringName type)
{
foreach (IDataOutPort op in m.DataOutPorts)
op.SetDataType(type);
}
}

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@@ -0,0 +1,15 @@
using Nocturnis.Enigmos.Ports.DataPorts.Directions;
using Nocturnis.GlobalManagement.Constants;
namespace Nocturnis.Enigmos.Modules.ComputationalModules;
public static class ELogicModule
{
public static void LogicModuleInit(this ILogicModule lm)
{
foreach (IDataOutPort op in lm.DataOutPorts)
op.SetDataType(EnigmosConstant.DataPortTypes.Bit);
foreach (IDataInPort ip in lm.DataInPorts)
ip.SetDataType(EnigmosConstant.DataPortTypes.Bit);
}
}

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@@ -0,0 +1,13 @@
using Godot;
using Nocturnis.Enigmos.Ports.DataPorts.Directions;
namespace Nocturnis.Enigmos.Modules.ComputationalModules;
public static class EOperationModule
{
public static void SetInputType(this IOperationModule m, StringName type)
{
foreach (IDataInPort ip in m.DataInPorts)
ip.SetDataType(type);
}
}

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@@ -0,0 +1,14 @@
using Nocturnis.DataStructures;
using Skeleton.DataStructure;
namespace Nocturnis.Enigmos.Modules.ComputationalModules;
public static class ETernaryComputationalModule
{
public static IData X(this ITernaryComputationalModule m, CacheItem cache) =>
m.DataOutPorts[0].OutData.GetFrom(cache)!;
public static IData Y(this ITernaryComputationalModule m, CacheItem cache) =>
m.DataOutPorts[1].OutData.GetFrom(cache)!;
public static IData Z(this ITernaryComputationalModule m, CacheItem cache) =>
m.DataOutPorts[2].OutData.GetFrom(cache)!;
}

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@@ -0,0 +1,10 @@
using Nocturnis.DataStructures;
using Skeleton.DataStructure;
namespace Nocturnis.Enigmos.Modules.ComputationalModules;
public static class EUnaryComputationalModule
{
public static IData X(this IUnaryComputationalModule m, CacheItem cache) =>
m.DataOutPorts[0].OutData.GetFrom(cache)!;
}

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@@ -0,0 +1,6 @@
namespace Nocturnis.Enigmos.Modules.ComputationalModules;
public interface IBinaryComputationalModule : IComputationalModule, IParameterModule
{
}

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@@ -0,0 +1,9 @@
using Nocturnis.Enigmos.Ports.DataPorts.Directions;
namespace Nocturnis.Enigmos.Modules.ComputationalModules;
public interface IComputationalModule : IBaseModule
{
IDataOutPort[] DataOutPorts { get; set; }
void Define();
}

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@@ -0,0 +1,6 @@
namespace Nocturnis.Enigmos.Modules.ComputationalModules;
public interface IDuplicateOutputModule : IComputationalModule
{
}

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@@ -0,0 +1,6 @@
namespace Nocturnis.Enigmos.Modules.ComputationalModules;
public interface IOperationModule : IParameterModule
{
}

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@@ -0,0 +1,6 @@
namespace Nocturnis.Enigmos.Modules.ComputationalModules;
public interface ITernaryComputationalModule: IParameterModule, IComputationalModule
{
}

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@@ -0,0 +1,6 @@
namespace Nocturnis.Enigmos.Modules.ComputationalModules;
public interface IUnaryComputationalModule: IComputationalModule, IOperationModule
{
}

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@@ -0,0 +1,19 @@
using Godot;
using Nocturnis.Enigmos.Ports;
namespace Nocturnis.Enigmos.Modules;
public static class EBaseModule
{
public static TPort GetPort<TPort>(this IBaseModule m, NodePath path)
where TPort : IBasePort
{
if (m.GetNode(path) is TPort port)
{
port.Init();
return port;
}
throw new Exception("NOT A PORT");
}
}

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@@ -0,0 +1,62 @@
using Nocturnis.Communicators;
using Nocturnis.GlobalManagement.Constants;
using Nocturnis.GlobalManagement.Controls;
using Nocturnis.GlobalManagement.Providers;
namespace Nocturnis.Enigmos.Modules;
public static class ECommunicateModule
{
public static bool Paired(this ICommunicateModule module) => module.PairedCommunicator != null;
/// <summary>
/// Determine if the module can be paired with given communicator
/// </summary>
public static bool IsMatch(this ICommunicateModule module, IBaseCommunicator communicator) =>
module.CommunicationDataType == communicator.CommunicationDataType &&
GlobalProvider.EnigmosProvider!.CommunicationDirectionCompatible(
module.CommunicationDirection,
communicator.CommunicationDirection
);
/// <summary>
/// Pair the module with given communicator
/// </summary>
public static void Pair(this ICommunicateModule module, IBaseCommunicator communicator)
{
if(module.Paired())
module.Unpair();
module.PairedCommunicator = communicator;
communicator.PairedModule = module;
}
/// <summary>
/// Unpair the module with its paired communicator
/// </summary>
public static void Unpair(this ICommunicateModule module)
{
if (!module.Paired())
return;
module.PairedCommunicator!.PairedModule = null;
module.PairedCommunicator = null;
}
public static void SendData(this ICommunicateModule module)
{
if (!module.Paired() || module.CommunicationDirection == EnigmosConstant.CommunicationDirections.Receive)
return;
module.PairedCommunicator!.DataBuffer.Assign(module.DataBuffer, module.CommunicationDataType);
}
public static void ReceiveData(this ICommunicateModule module)
{
if (!module.Paired() || module.CommunicationDirection == EnigmosConstant.CommunicationDirections.Send)
return;
module.DataBuffer.Assign(module.PairedCommunicator!.DataBuffer, module.CommunicationDataType);
}
public static IBaseCommunicator[] CompatibleCommunicators(this ICommunicateModule module) =>
CreatureControl.Instance.CurrentCharacter!.DashboardTab.AllCommunicators
.Where(module.IsMatch)
.ToArray();
}

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@@ -0,0 +1,13 @@
using Nocturnis.Enigmos.Ports.SignalPorts.Directions;
namespace Nocturnis.Enigmos.Modules;
public static class EControllingModule
{
public static void SignalInInit(this IControllingModule m, string prefix, int sI)
{
m.SignalInPorts = new ISignalInPort[sI];
for (int i = 1; i <= sI; i++)
m.SignalInPorts[i - 1] = m.GetPort<ISignalInPort>($"{prefix}{i}");
}
}

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@@ -0,0 +1,13 @@
using Nocturnis.Enigmos.Ports.DataPorts.Directions;
namespace Nocturnis.Enigmos.Modules;
public static class EParameterModule
{
public static void DataInInit(this IParameterModule m, string prefix, int dI)
{
m.DataInPorts = new IDataInPort[dI];
for (int i = 1; i <= dI; i++)
m.DataInPorts[i - 1] = m.GetPort<IDataInPort>($"{prefix}{i}");
}
}

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@@ -0,0 +1,13 @@
using Nocturnis.Enigmos.Ports.SignalPorts.Directions;
namespace Nocturnis.Enigmos.Modules;
public static class ERoutingModule
{
public static void SignalOutInit(this IRoutingModule m, string prefix, int sO)
{
m.SignalOutPorts = new ISignalOutPort[sO];
for (int i = 1; i <= sO; i++)
m.SignalOutPorts[i - 1] = m.GetPort<ISignalOutPort>($"{prefix}{i}");
}
}

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@@ -0,0 +1,12 @@
using Nocturnis.Enigmos.Ports.DataPorts.Directions;
namespace Nocturnis.Enigmos.Modules;
public static class ESourceModule
{
public static void Reset(this ISourceModule m)
{
foreach (IDataOutPort port in m.DataOutPorts)
port.OutData.Expire();
}
}

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@@ -0,0 +1,14 @@
using Nocturnis.Enigmos.Ports.DataPorts.Directions;
namespace Nocturnis.Enigmos.Modules;
public static class ETerminalModule
{
public static void Consume(this ITerminalModule m)
{
foreach (IDataInPort ip in m.DataInPorts)
if(ip.GetData.Expired)
_ = ip.GetData.Get;
}
}

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@@ -0,0 +1,6 @@
namespace Nocturnis.Enigmos.Modules;
public interface IActionModule : IControllingModule
{
void Act();
}

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@@ -8,16 +8,19 @@ namespace Nocturnis.Enigmos.Modules;
public interface IBaseModule
{
IEnumerable<IBasePort> Ports { get; }
IBaseBoard Board { get; set; }
IBaseBoard? Board { get; set; }
Vector2 PositionToBoard { get; }
Vector2 Size { get; set; }
double MaintenanceAlpha { get; }
double MaintenanceBeta { get; }
string GetDescription { get; }
ISimpleLabel Label { get; }
ISimpleLabel? Label { get; }
Node AsNode { get; }
Vector2 Position { get; set; }
string LabelString { get; set; }
void UpdateCables();
//T GetPort<T>(NodePath path);
Node GetNode(NodePath path);
void Init();
}

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@@ -4,10 +4,10 @@ using Nocturnis.DataStructures;
namespace Nocturnis.Enigmos.Modules;
public interface ICommunicateModule
public interface ICommunicateModule : IBaseModule
{
IBaseCommunicator PairedCommunicator { get; set; }
IBaseCommunicator? PairedCommunicator { get; set; }
StringName CommunicationDataType { get; }
StringName CommunicationDirection { get; }
IDataPackage DataBuffer { get; set; }
IData DataBuffer { get; set; }
}

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@@ -4,6 +4,5 @@ namespace Nocturnis.Enigmos.Modules;
public interface IComputationalCompositeModule : ICompositeModule
{
void Compute(IRootModule root);
Vector2 PositionToBoard { get; }
}

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@@ -1,6 +1,10 @@
using Nocturnis.Enigmos.Ports.SignalPorts.Directions;
namespace Nocturnis.Enigmos.Modules;
public interface IControllingModule : IBaseModule
{
void RouteWithTimeoutHandle(IRootModule root);
ISignalInPort[] SignalInPorts { get; set; }
void Execute();
bool Visited { get; set; }
}

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@@ -1,6 +1,10 @@
using Nocturnis.DataStructures;
namespace Nocturnis.Enigmos.Modules;
public interface IFilterModule : IProgrammableModule
{
void FilterWithTimeoutHandle(IRootModule root);
void Filter();
IData[] CachedResult { get; set; }
}

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@@ -1,9 +0,0 @@
using Nocturnis.Enigmos.Ports;
namespace Nocturnis.Enigmos.Modules;
public interface IInterlayerDataInModule : IInterlayerModule
{
IInterlayerDataOutModule? DualModule { get; set; }
IDataInPort? DataIn { get; set; }
}

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@@ -1,9 +0,0 @@
using Nocturnis.Enigmos.Ports;
namespace Nocturnis.Enigmos.Modules;
public interface IInterlayerDataOutModule : IInterlayerModule
{
IInterlayerDataInModule? DualModule { get; set; }
IDataOutPort? DataOut { get; set; }
}

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@@ -1,9 +0,0 @@
using Nocturnis.Enigmos.Ports;
namespace Nocturnis.Enigmos.Modules;
public interface IInterlayerSignalInModule : IInterlayerModule
{
IInterlayerSignalOutModule? DualModule { get; set; }
ISignalInPort? SignalIn { get; set; }
}

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@@ -1,9 +0,0 @@
using Nocturnis.Enigmos.Ports;
namespace Nocturnis.Enigmos.Modules;
public interface IInterlayerSignalOutModule : IInterlayerModule
{
IInterlayerSignalInModule? DualModule { get; set; }
ISignalOutPort? SignalOut { get; set; }
}

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@@ -0,0 +1,8 @@
using Nocturnis.Enigmos.Modules.ComputationalModules;
namespace Nocturnis.Enigmos.Modules;
public interface ILogicModule : IComputationalModule, IParameterModule
{
}

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@@ -1,6 +1,10 @@
using Nocturnis.DataStructures;
namespace Nocturnis.Enigmos.Modules;
public interface IOptimizationModule : IProgrammableModule
{
void OptimizeWithTimeoutHandle(IRootModule root);
IData CachedResult { get; set; }
bool Calculated { get; set; }
void Optimize();
}

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@@ -0,0 +1,8 @@
using Nocturnis.Enigmos.Ports.DataPorts.Directions;
namespace Nocturnis.Enigmos.Modules;
public interface IParameterModule : IBaseModule
{
IDataInPort[] DataInPorts { get; set; }
}

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@@ -1,4 +1,3 @@
using Nocturnis.DataStructures;
using Nocturnis.DataStructures.ConfigurableParameters;
namespace Nocturnis.Enigmos.Modules;

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@@ -1,4 +1,4 @@
using Nocturnis.DataStructures;
using Nocturnis.DataStructures.DataPortGroups;
namespace Nocturnis.Enigmos.Modules;

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@@ -1,5 +1,3 @@
using Godot;
namespace Nocturnis.Enigmos.Modules;
public interface IProgrammableModule : IBaseModule

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@@ -3,10 +3,11 @@ using Nocturnis.Creatures;
namespace Nocturnis.Enigmos.Modules;
public interface IRootModule : IControllingModule
public interface IRootModule : IRoutingModule
{
Stopwatch? Timer { get; set; }
bool ActionFinished { get; set; }
IBaseCreature ManagedBy { get; set; }
IBaseCreature? ManagedBy { get; set; }
void Start();
}

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@@ -0,0 +1,9 @@
using Nocturnis.Enigmos.Ports.SignalPorts.Directions;
namespace Nocturnis.Enigmos.Modules;
public interface IRoutingModule : IBaseModule
{
ISignalOutPort[] SignalOutPorts { get; set; }
}

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@@ -0,0 +1,8 @@
using Nocturnis.Enigmos.Modules.ComputationalModules;
namespace Nocturnis.Enigmos.Modules;
public interface ISourceModule : IComputationalModule
{
}

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@@ -0,0 +1,7 @@
namespace Nocturnis.Enigmos.Modules;
public interface ITerminalModule : IParameterModule
{
void Drain();
}

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@@ -0,0 +1,11 @@
using Nocturnis.Enigmos.Ports.DataPorts.Directions;
namespace Nocturnis.Enigmos.Modules.InterlayerModules;
public interface IInterlayerDataInModule : IInterlayerModule, IParameterModule
{
new IInterlayerDataOutModule? DualModule { get; set; }
IDataInPort? DataIn { get; set; }
}

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@@ -0,0 +1,11 @@
using Nocturnis.Enigmos.Modules.ComputationalModules;
using Nocturnis.Enigmos.Ports.DataPorts.Directions;
namespace Nocturnis.Enigmos.Modules.InterlayerModules;
public interface IInterlayerDataOutModule : IInterlayerModule, IComputationalModule
{
new IInterlayerDataInModule? DualModule { get; set; }
IDataOutPort? DataOut { get; set; }
}

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@@ -1,6 +1,6 @@
using Nocturnis.Enigmos.Ports;
namespace Nocturnis.Enigmos.Modules;
namespace Nocturnis.Enigmos.Modules.InterlayerModules;
public interface IInterlayerModule
{
@@ -8,3 +8,4 @@ public interface IInterlayerModule
IProgrammableModule? ParentModule { get; set; }
}

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@@ -0,0 +1,9 @@
using Nocturnis.Enigmos.Ports.SignalPorts.Directions;
namespace Nocturnis.Enigmos.Modules.InterlayerModules;
public interface IInterlayerSignalInModule : IInterlayerModule, IControllingModule
{
new IInterlayerSignalOutModule? DualModule { get; set; }
ISignalInPort? SignalIn { get; set; }
}

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@@ -0,0 +1,9 @@
using Nocturnis.Enigmos.Ports.SignalPorts.Directions;
namespace Nocturnis.Enigmos.Modules.InterlayerModules;
public interface IInterlayerSignalOutModule : IInterlayerModule, IRoutingModule
{
new IInterlayerSignalInModule? DualModule { get; set; }
ISignalOutPort? SignalOut { get; set; }
}

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@@ -0,0 +1,10 @@
using Nocturnis.DataStructures;
using Skeleton.DataStructure;
namespace Nocturnis.Enigmos.Ports.DataPorts.Directions;
public interface IDataInPort : IDataPort
{
DataCache GetData { get; }
new IDataOutPort? ConnectedPort { get; set; }
}

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@@ -0,0 +1,13 @@
using Nocturnis.DataStructures;
using Nocturnis.Enigmos.Modules;
using Nocturnis.Enigmos.Modules.ComputationalModules;
using Skeleton.DataStructure;
namespace Nocturnis.Enigmos.Ports.DataPorts.Directions;
public interface IDataOutPort : IDataPort
{
new IDataInPort? ConnectedPort { get; set; }
new IComputationalModule Module { get; set; }
DataCache OutData { get; set; }
}

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@@ -0,0 +1,6 @@
namespace Nocturnis.Enigmos.Ports.DataPorts;
public class EDataPort
{
}

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@@ -0,0 +1,10 @@
using Godot;
namespace Nocturnis.Enigmos.Ports.DataPorts;
public interface IDataPort : IBasePort
{
new IDataPort? ConnectedPort { get; set; }
StringName? DataType { get; set; }
void SetDataType(StringName type);
}

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@@ -0,0 +1,67 @@
using Godot;
using Nocturnis.Enigmos.Cables;
using Nocturnis.Inventories.Items.Items;
using VirtualChemistry.Chemistry.Mixtures.Implements;
namespace Nocturnis.Enigmos.Ports;
public static class EBasePort
{
public static void FixWith(this IBasePort p, IBaseChemicalItem c)
{
if (c.ContentMaterial.Amount == 0)
return;
HeterogeneousMixture material = c.ContentMaterial;
double s = 1; //material.LayerOrder.Last.Value.CayleyValue();
double u = 1;//material.LayerOrder.Last.Value.EuclidValue();
double usedAmount = Math.Min(1d, material.LayerOrder.Last.Value.Amount);
double dCond = usedAmount * (p.Module!.MaintenanceAlpha * s - p.Module.MaintenanceBeta * u);
double dQuality = usedAmount * (Math.Pow(p.Module.MaintenanceBeta, 2) * s - p.Module.MaintenanceAlpha * u);
c.ConsumeFromBottom(usedAmount);
p.Condition = Mathf.FloorToInt(Math.Max(0, Math.Min(100, p.Condition + dCond)));
p.Quality = Mathf.FloorToInt(Math.Max(0, Math.Min(20000, p.Quality + dQuality)));
}
public static void Connect(this IBasePort p)
{
if(p.Connected)
p.Disconnect();
if (p.Module!.Board!.ConnectPending == null)
{
p.SetStatusPending();
p.Module.Board.ConnectPending = p;
return;
}
if (p.Module.Board.ConnectPending.IsMatch(p))
{
p.ConnectedPort = p.Module.Board.ConnectPending;
p.Module.Board.ConnectPending.ConnectedPort = p;
IBaseCable cable = p.MakeCable(p.Module.Board.ConnectPending);
p.Module.Board.CablePairing[p] = cable;
p.Module.Board.CablePairing[p.Module.Board.ConnectPending] = cable;
p.Module.Board.AddCable(cable);
cable.LineUpdate();
p.SetStatusConnected();
p.Module.Board.ConnectPending.SetStatusConnected();
p.Module.Board.ConnectPending = null;
return;
}
p.Module.Board.ConnectPending.SetStatusNormal();
p.Module.Board.ConnectPending = null;
}
public static void Disconnect(this IBasePort p)
{
if (!p.Connected)
return;
IBaseCable cable = p.Module!.Board!.CablePairing[p];
p.Module.Board.CablePairing.Remove(p.ConnectedPort!);
p.Module.Board.FocusedCables.Remove(p.Module.Board.CablePairing[p]);
p.Module.Board.CablePairing.Remove(p);
cable.Free();
p.ConnectedPort!.SetStatusNormal();
p.ConnectedPort.ConnectedPort = null;
p.SetStatusNormal();
p.ConnectedPort = null;
}
}

View File

@@ -1,13 +1,13 @@
using Godot;
using Nocturnis.Enigmos.Cables;
using Nocturnis.Enigmos.Modules;
using Nocturnis.Inventories.Items.Items;
namespace Nocturnis.Enigmos.Ports;
public interface IBasePort
{
bool Connected { get; }
IBaseModule Module { get; set; }
IBaseModule? Module { get; set; }
bool IsMatch(IBasePort oth);
IBasePort? ConnectedPort { get; set; }
void SetStatusConnected();
@@ -16,5 +16,7 @@ public interface IBasePort
StringName Name { get; set; }
int Condition { get; set; }
int Quality { get; set; }
void FixWith(IBaseChemicalItem item);
//void FixWith(IBaseChemicalItem item);
void Init();
IBaseCable MakeCable(IBasePort port);
}

View File

@@ -1,9 +0,0 @@
using Nocturnis.DataStructures;
using Nocturnis.Enigmos.Modules;
namespace Nocturnis.Enigmos.Ports;
public interface IDataInPort : IDataPort
{
IDataPackage GetData(IRootModule root);
}

View File

@@ -1,8 +0,0 @@
using Nocturnis.DataStructures;
namespace Nocturnis.Enigmos.Ports;
public interface IDataOutPort : IDataPort
{
IDataPackage ResultData { get; set; }
}

View File

@@ -1,6 +0,0 @@
namespace Nocturnis.Enigmos.Ports;
public interface IDataPort : IBasePort
{
}

View File

@@ -1,6 +1,6 @@
using Nocturnis.Enigmos.Modules;
namespace Nocturnis.Enigmos.Ports;
namespace Nocturnis.Enigmos.Ports.SignalPorts.Directions;
public interface ISignalInPort : ISignalPort
{

View File

@@ -1,9 +1,11 @@
using Nocturnis.Enigmos.Modules;
namespace Nocturnis.Enigmos.Ports;
namespace Nocturnis.Enigmos.Ports.SignalPorts.Directions;
public interface ISignalOutPort : ISignalPort
{
new IControllingModule Module { get; set; }
new IRoutingModule Module { get; set; }
new ISignalInPort? ConnectedPort { get; set; }
void Route();
}

View File

@@ -1,4 +1,4 @@
namespace Nocturnis.Enigmos.Ports;
namespace Nocturnis.Enigmos.Ports.SignalPorts;
public interface ISignalPort : IBasePort
{

View File

@@ -0,0 +1,31 @@
using Godot;
namespace Nocturnis.GlobalManagement.Constants;
public static class EnigmosConstant
{
public static class DataPortTypes
{
public static readonly StringName Null = "Null";
public static readonly StringName Bit = "Bit";
public static readonly StringName Real = "Real";
public static readonly StringName Complex = "Complex";
public static readonly StringName R2 = "R2";
public static readonly StringName C2 = "C2";
public static readonly StringName RealArray = "RealArray";
public static readonly StringName AnyArrayType = "AnyArrayType";
public static readonly StringName[] NumericTypes = new[] { Real, Complex };
public static readonly StringName[] AnyTensor = new[] { Real, Complex, R2, C2 };
public static readonly StringName[] AnyType = new[] { Real, Complex, R2, C2 };
public static readonly StringName[] VectorTypes = new[] { R2, C2 };
public static readonly StringName[] AnyArray = Array.Empty<StringName>();
}
public static class CommunicationDirections
{
public static readonly StringName Send = "Send";
public static readonly StringName Receive = "Receive";
}
public const double IdlePower = 0.2d;
}

View File

@@ -0,0 +1,23 @@
using Nocturnis.Creatures.Characters;
namespace Nocturnis.GlobalManagement.Controls;
public class CreatureControl
{
private static CreatureControl _instance { get; set; }
private static object _lock = new();
public static CreatureControl Instance
{
get
{
lock(_lock) _instance ??= new CreatureControl();
return _instance;
}
}
private CreatureControl()
{
}
public IBaseCharacter? CurrentCharacter { get; set; }
}

View File

@@ -0,0 +1,33 @@
using Nocturnis.Enigmos.Modules;
namespace Nocturnis.GlobalManagement.Controls;
public class EnigmosControl
{
private static EnigmosControl _instance { get; set; }
private static object _lock = new();
public static EnigmosControl Instance
{
get
{
lock(_lock) _instance ??= new EnigmosControl();
return _instance;
}
}
private EnigmosControl()
{
}
public IRootModule RootModule { get; set; }
public void ShutDownEngine()
{
}
public void PowerUpEngine()
{
}
public double Energy { get; set; } = 0d;
}

View File

@@ -0,0 +1,32 @@
using Nocturnis.Inventories.Items;
using Nocturnis.Inventories.ItemSlots;
namespace Nocturnis.GlobalManagement.Controls;
public sealed class ItemDraggingControl
{
public IBaseItem? DraggingItem => DraggingFrom?.Item;
public IBaseItemSlot? DraggingFrom = null;
public bool Dragging => DraggingFrom != null;
private static ItemDraggingControl? _instance = null;
private static object _lock = new object();
public static ItemDraggingControl Instance
{
get
{
lock(_lock) _instance ??= new ItemDraggingControl();
return _instance;
}
}
public void Release()
{
DraggingFrom = null;
}
}

View File

@@ -0,0 +1,11 @@
namespace Nocturnis.GlobalManagement.Providers;
public static class GlobalProvider
{
public static IEnigmosProvider? EnigmosProvider { get; set; }
public static IDataStructureProvider? DataStructureProvider { get; set; }
public static IUIProvider? UIProvider { get; set; }
public static ISceneProvider? SceneProvider { get; set; }
public static IPolymorphismProvider? PolymorphismProvider { get; set; }
public static IDataPackageTypeProvider? DataPackageTypeProvider { get; set; }
}

View File

@@ -0,0 +1,13 @@
using Godot;
namespace Nocturnis.GlobalManagement.Providers;
public interface IDataPackageTypeProvider
{
bool IsComplexTensorType(StringName type);
StringName ComplexVersionOf(StringName type);
StringName BuildType(StringName nType, int i, int j);
StringName GetBaseField(StringName type);
bool DataPortTypeCompatible(StringName inType, StringName outType);
StringName ToElement(StringName arrayType);
}

View File

@@ -0,0 +1,29 @@
using Godot;
using Nocturnis.DataStructures;
using Nocturnis.DataStructures.ConfigurableParameters;
using Nocturnis.DataStructures.DataPortGroups;
using Nocturnis.Enigmos.Modules;
using Nocturnis.Enigmos.Ports.DataPorts;
using Nocturnis.Enigmos.Ports.DataPorts.Directions;
namespace Nocturnis.GlobalManagement.Providers;
public interface IDataStructureProvider
{
Variant NewVariantWithType(string type, Variant a);
IBoolParameter NewBoolParameter(string d, string t, string f, bool def);
IDataPortGroup NewDataPortGroup(IBaseModule m, IDataPort[] pts, string desc, StringName defType, StringName[] typeOpts);
IDataInGroup NewDataInGroup(IBaseModule m, IDataInPort[] pts, string desc, StringName defType, StringName[] typeOpts);
IDataOutGroup NewDataOutGroup(IBaseModule m, IDataOutPort[] pts, string desc, StringName defType, StringName[] typeOpts);
IData NewData(object data, StringName type);
IDoubleParameter NewDoubleParameter(string name, double min, double max, double def);
IKeyParameter NewKeyParameter(string a, string b);
IData NullData { get; }
IData DefaultData { get; }
StringName ArrayToElement(StringName arrayType);
}

View File

@@ -0,0 +1,23 @@
using Godot;
namespace Nocturnis.GlobalManagement.Providers;
public interface IEnigmosProvider
{
Texture2D DataPortStatusNormal { get; set; }
Texture2D DataPortStatusPending { get; set; }
Texture2D DataPortStatusConnected { get; set; }
Texture2D SignalPortStatusNormal { get; set; }
Texture2D SignalPortStatusPending { get; set; }
Texture2D SignalPortStatusConnected { get; set; }
PackedScene SignalCableScene { get; set; }
PackedScene DataCableScene { get; set; }
Dictionary<StringName, Texture2D> DataPortTypeMap { get; set; }
bool CommunicationDirectionCompatible(StringName moduleDir, StringName communicatorDir);
string ModuleDescription<T>();
}

View File

@@ -0,0 +1,18 @@
using Godot;
using Nocturnis.DataStructures;
namespace Nocturnis.GlobalManagement.Providers;
public interface IPolymorphismProvider
{
(object, StringName) Square(IData a);
(object, StringName) Neg(IData a);
(object, StringName) Add(IData a, IData b);
(object, StringName) Sub(IData a, IData b);
(object, StringName) Div(IData a, IData b);
(object, StringName) Dot(IData a, IData b);
(object, StringName) Mul(IData a, IData b);
(object, StringName) Pow(IData a, IData b);
(object, StringName) ScalarDiv(IData a, IData b);
(object, StringName) ScalarMul(IData a, IData b);
}

View File

@@ -0,0 +1,10 @@
using Godot;
using Nocturnis.Scenes;
namespace Nocturnis.GlobalManagement.Providers;
public interface ISceneProvider
{
IRootScene RootScene { get; set; }
PackedScene AssetMapper<T>();
}

View File

@@ -0,0 +1,8 @@
using Godot;
namespace Nocturnis.GlobalManagement.Providers;
public interface IUIProvider
{
bool Overlap(Vector2 a, Vector2 b, Vector2 c, Vector2 d);
}