Upgrade structure of code base
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@@ -3,10 +3,11 @@ using Nocturnis.Creatures;
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namespace Nocturnis.Enigmos.Modules;
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public interface IRootModule : IControllingModule
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public interface IRootModule : IRoutingModule
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{
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Stopwatch? Timer { get; set; }
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bool ActionFinished { get; set; }
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IBaseCreature ManagedBy { get; set; }
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IBaseCreature? ManagedBy { get; set; }
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void Start();
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}
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