feat(kbblock): fade-out per §9 #3 — seed + RenderFaded + Tick + Refresh
Phase 4b. Wires fade-out for HarborForge kb-block entries using the
new Plexum-sdk-go/fade primitives + RenderDynamicSubblockRequest's
CurrentTurn field.
internal/kbblock/kbblock.go:
- Entry gains Seed int64 (json:"seed") for per-entry RNG seed
- Add() generates a fresh Seed at insert time
- renderLocked() refactored — Render() unchanged behaviour;
RenderFaded(currentTurn, params) added — applies sdkfade.Fade
per entry given (currentTurn - LastRefreshAtTurn) elapsed
- Tick(currentTurn, params) drops entries whose underscore ratio
crossed the m% threshold, returns dropped IDs
- Refresh(ids, currentTurn) resets fade state (regenerates Seed
+ bumps LastRefreshAtTurn) — exposed for a future
dynamic-kb-refresh tool (not in this commit)
cmd/plexum-harborforge-plugin/main.go:
- RenderDynamicSubblock signature now sdkplugin.
RenderDynamicSubblockRequest (per SDK d6fdb9f)
- Each turn: Tick → drop crossed-threshold entries (logs IDs
dropped) → Save (only when something dropped) → RenderFaded
returned. Uses sdkfade.DefaultFadeParams() (5/10/70 per §9 #3).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -28,11 +28,15 @@ package kbblock
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import (
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"encoding/json"
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"fmt"
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"math/rand"
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"os"
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"path/filepath"
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"sort"
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"strings"
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"sync"
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"time"
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sdkfade "git.hangman-lab.top/hzhang/Plexum-sdk-go/fade"
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)
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const FileName = "kb-block.json"
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@@ -47,6 +51,10 @@ type Entry struct {
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InsertSeq int `json:"insert_seq"` // per-session monotonic, for render order
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AddedAtTurn int `json:"added_at_turn"`
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LastRefreshAtTurn int `json:"last_refresh_at_turn"`
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// Seed is the per-entry RNG seed for deterministic fade-out
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// (DESIGN-DYNAMIC-BLOCK.md §9 #3 / Plexum decision #30). Populated
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// at Add() time; reproducible across restarts.
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Seed int64 `json:"seed"`
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}
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// Block is the in-memory representation of kb-block.json.
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@@ -138,6 +146,7 @@ func (b *Block) Add(id int, kbCode, sourceTopic, content string, atTurn int) *En
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InsertSeq: b.NextSeq,
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AddedAtTurn: atTurn,
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LastRefreshAtTurn: atTurn,
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Seed: newSeed(),
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}
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b.NextSeq++
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b.Entries = append(b.Entries, e)
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@@ -223,13 +232,30 @@ func (b *Block) Save() error {
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// Render returns the inner body of the <kb-block> subblock — a flat
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// sequence of `<kb-fact id=N kb=<code> source=topic:<slug>>\n<content>
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// \n</kb-fact>` separated by single blank lines, ordered by InsertSeq
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// (DESIGN-DYNAMIC-BLOCK.md §9 #4). Empty block returns "".
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// (DESIGN-DYNAMIC-BLOCK.md §9 #4). Empty block returns "". No fade
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// applied; use RenderFaded.
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//
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// The plugin's DynamicBlockProvider.RenderDynamicSubblock returns this
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// to the Plexum host, which wraps in <kb-block>...</kb-block>.
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func (b *Block) Render() string {
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b.mu.Lock()
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defer b.mu.Unlock()
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return b.renderLocked(nil)
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}
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// RenderFaded returns the body with sdkfade.Fade applied per entry
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// given currentTurn + params (DESIGN-DYNAMIC-BLOCK.md §9 #3). The
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// block itself is NOT mutated by render; pair with Tick to actually
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// drop entries that crossed the m% drop threshold.
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func (b *Block) RenderFaded(currentTurn int, params sdkfade.FadeParams) string {
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b.mu.Lock()
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defer b.mu.Unlock()
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return b.renderLocked(func(e *Entry) string {
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return sdkfade.Fade(e.Content, e.Seed, currentTurn-e.LastRefreshAtTurn, params).Rendered
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})
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}
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func (b *Block) renderLocked(transform func(*Entry) string) string {
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if len(b.Entries) == 0 {
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return ""
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}
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@@ -241,16 +267,81 @@ func (b *Block) Render() string {
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if i > 0 {
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sb.WriteByte('\n')
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}
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content := e.Content
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if transform != nil {
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content = transform(e)
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}
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fmt.Fprintf(&sb, "<kb-fact id=%d kb=%s", e.ID, e.KBCode)
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if e.SourceTopic != "" {
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fmt.Fprintf(&sb, " source=topic:%s", e.SourceTopic)
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}
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sb.WriteString(">\n")
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sb.WriteString(e.Content)
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if !strings.HasSuffix(e.Content, "\n") {
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sb.WriteString(content)
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if !strings.HasSuffix(content, "\n") {
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sb.WriteByte('\n')
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}
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sb.WriteString("</kb-fact>\n")
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}
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return sb.String()
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}
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// TickResult summarizes one fade tick across the whole block.
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type TickResult struct {
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FadedOut []int // entry IDs auto-removed because fade crossed threshold
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}
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// Tick advances fade by computing each entry's current rendered form
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// at currentTurn and DROPPING entries whose underscore ratio crosses
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// the m% threshold. Returns the IDs dropped so caller can log/report.
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// Caller must Save() after Tick.
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func (b *Block) Tick(currentTurn int, params sdkfade.FadeParams) TickResult {
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b.mu.Lock()
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defer b.mu.Unlock()
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if len(b.Entries) == 0 {
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return TickResult{}
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}
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var faded []int
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kept := b.Entries[:0]
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for _, e := range b.Entries {
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d := currentTurn - e.LastRefreshAtTurn
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fr := sdkfade.Fade(e.Content, e.Seed, d, params)
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if fr.ShouldDrop(params) {
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faded = append(faded, e.ID)
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continue
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}
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kept = append(kept, e)
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}
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b.Entries = kept
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return TickResult{FadedOut: faded}
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}
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// Refresh resets fade state for the given IDs (regenerates Seed +
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// sets LastRefreshAtTurn = currentTurn). Returns IDs actually
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// refreshed.
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func (b *Block) Refresh(ids []int, currentTurn int) []int {
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b.mu.Lock()
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defer b.mu.Unlock()
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want := map[int]bool{}
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for _, id := range ids {
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want[id] = true
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}
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var refreshed []int
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for _, e := range b.Entries {
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if want[e.ID] {
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e.LastRefreshAtTurn = currentTurn
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e.Seed = newSeed()
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refreshed = append(refreshed, e.ID)
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}
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}
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return refreshed
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}
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// newSeed generates a fresh int64 seed for fade RNG.
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var seedRng = rand.New(rand.NewSource(time.Now().UnixNano())) //nolint:gosec
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var seedMu sync.Mutex
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func newSeed() int64 {
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seedMu.Lock()
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defer seedMu.Unlock()
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return seedRng.Int63()
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}
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