Files
PaddedCell/safe-restart/src/status-manager.ts
root 10e1124550 feat: implement pass_mgr, pcexec, and safe-restart modules
- Add pass_mgr Go binary with AES-256-GCM encryption
- Add pcexec TypeScript tool with password sanitization
- Add safe-restart module with state machine and API
- Add slash command handler with cooldown support
- Update README with usage documentation
2026-03-05 09:27:44 +00:00

397 lines
10 KiB
TypeScript

import * as fs from 'fs';
import * as path from 'path';
import { EventEmitter } from 'events';
export type AgentState =
'idle' |
'busy' |
'focus' |
'freeze' |
'pre-freeze' |
'pre-freeze-focus';
export interface AgentStatus {
agentId: string;
state: AgentState;
workflow: string | null;
activeSessions: string[];
lastSessions: string[];
updatedAt: number;
}
export interface GlobalStatus {
restartScheduledBy: string | null;
restartSession: string | null;
restartStatus: 'idle' | 'waiting' | 'restarting' | 'rollback';
updatedAt: number;
}
export interface StatusManagerOptions {
dataDir?: string;
persistenceInterval?: number;
}
/**
* Manages agent states and global restart status
*/
export class StatusManager extends EventEmitter {
private agents: Map<string, AgentStatus> = new Map();
private global: GlobalStatus;
private dataDir: string;
private persistenceInterval: number;
private persistenceTimer: NodeJS.Timeout | null = null;
constructor(options: StatusManagerOptions = {}) {
super();
this.dataDir = options.dataDir || path.join(process.env.HOME || '.', '.paddedcell');
this.persistenceInterval = options.persistenceInterval || 5000;
this.global = {
restartScheduledBy: null,
restartSession: null,
restartStatus: 'idle',
updatedAt: Date.now(),
};
this.ensureDataDir();
this.loadFromDisk();
this.startPersistence();
}
private ensureDataDir(): void {
if (!fs.existsSync(this.dataDir)) {
fs.mkdirSync(this.dataDir, { recursive: true, mode: 0o700 });
}
}
private getAgentFilePath(agentId: string): string {
return path.join(this.dataDir, `agent_${agentId}.json`);
}
private getGlobalFilePath(): string {
return path.join(this.dataDir, 'global.json');
}
private loadFromDisk(): void {
// Load global status
const globalPath = this.getGlobalFilePath();
if (fs.existsSync(globalPath)) {
try {
const data = fs.readFileSync(globalPath, 'utf8');
this.global = JSON.parse(data);
} catch (err) {
console.error('Failed to load global status:', err);
}
}
// Load agent statuses
try {
const files = fs.readdirSync(this.dataDir);
for (const file of files) {
if (file.startsWith('agent_') && file.endsWith('.json')) {
try {
const data = fs.readFileSync(path.join(this.dataDir, file), 'utf8');
const agent = JSON.parse(data) as AgentStatus;
this.agents.set(agent.agentId, agent);
} catch (err) {
console.error(`Failed to load agent status from ${file}:`, err);
}
}
}
} catch (err) {
console.error('Failed to read data directory:', err);
}
}
private saveToDisk(): void {
// Save global status
try {
fs.writeFileSync(
this.getGlobalFilePath(),
JSON.stringify(this.global, null, 2),
{ mode: 0o600 }
);
} catch (err) {
console.error('Failed to save global status:', err);
}
// Save agent statuses
for (const [agentId, agent] of this.agents) {
try {
fs.writeFileSync(
this.getAgentFilePath(agentId),
JSON.stringify(agent, null, 2),
{ mode: 0o600 }
);
} catch (err) {
console.error(`Failed to save agent status for ${agentId}:`, err);
}
}
}
private startPersistence(): void {
this.persistenceTimer = setInterval(() => {
this.saveToDisk();
}, this.persistenceInterval);
}
stopPersistence(): void {
if (this.persistenceTimer) {
clearInterval(this.persistenceTimer);
this.persistenceTimer = null;
}
this.saveToDisk();
}
// Agent state management
getOrCreateAgent(agentId: string): AgentStatus {
if (!this.agents.has(agentId)) {
const agent: AgentStatus = {
agentId,
state: 'idle',
workflow: null,
activeSessions: [],
lastSessions: [],
updatedAt: Date.now(),
};
this.agents.set(agentId, agent);
this.emit('agentCreated', agent);
}
return this.agents.get(agentId)!;
}
getAgent(agentId: string): AgentStatus | undefined {
return this.agents.get(agentId);
}
getAllAgents(): AgentStatus[] {
return Array.from(this.agents.values());
}
onMessageStart(session: string, agentId: string): void {
const agent = this.getOrCreateAgent(agentId);
// Don't update state for heartbeat sessions
if (this.isHeartbeatSession(session)) {
return;
}
if (agent.state === 'idle') {
agent.state = 'busy';
}
if (!agent.activeSessions.includes(session)) {
agent.activeSessions.push(session);
}
agent.updatedAt = Date.now();
this.emit('stateChanged', agent);
}
onMessageEnd(session: string, agentId: string): void {
const agent = this.getOrCreateAgent(agentId);
// Remove from active sessions
agent.activeSessions = agent.activeSessions.filter(s => s !== session);
// Add to last sessions if not already there
if (!agent.lastSessions.includes(session)) {
agent.lastSessions.unshift(session);
if (agent.lastSessions.length > 10) {
agent.lastSessions = agent.lastSessions.slice(0, 10);
}
}
// State transitions
if (agent.activeSessions.length === 0) {
if (agent.state === 'busy') {
agent.state = 'idle';
} else if (agent.state === 'pre-freeze' || agent.state === 'pre-freeze-focus') {
agent.state = 'freeze';
}
}
agent.updatedAt = Date.now();
this.emit('stateChanged', agent);
// Check if all agents are frozen (for restart completion)
if (agent.state === 'freeze') {
this.checkAllFrozen();
}
}
setWorkflow(agentId: string, workflow: string | null): void {
const agent = this.getOrCreateAgent(agentId);
agent.workflow = workflow;
if (workflow) {
agent.state = 'focus';
} else {
// Transition from focus to idle or busy
if (agent.activeSessions.length === 0) {
agent.state = 'idle';
} else {
agent.state = 'busy';
}
}
agent.updatedAt = Date.now();
this.emit('stateChanged', agent);
}
isHeartbeatSession(session: string): boolean {
// Check if session is a heartbeat session
// This can be customized based on naming convention or metadata
return session.includes('heartbeat') || session.includes('poll');
}
// Query restart logic
queryRestart(requesterAgentId: string, requesterSessionKey: string): 'OK' | 'NOT_READY' | 'ALREADY_SCHEDULED' {
// Check if restart is already scheduled
if (this.global.restartStatus !== 'idle') {
// If same agent is requesting, allow continuation
if (this.global.restartScheduledBy === requesterAgentId) {
return this.allAgentsFrozen() ? 'OK' : 'NOT_READY';
}
return 'ALREADY_SCHEDULED';
}
// Schedule restart
this.global.restartScheduledBy = requesterAgentId;
this.global.restartSession = requesterSessionKey;
this.global.restartStatus = 'waiting';
this.global.updatedAt = Date.now();
// Transition agents to freeze/pre-freeze states
for (const [agentId, agent] of this.agents) {
if (agentId === requesterAgentId) {
// Don't freeze the requester agent
continue;
}
switch (agent.state) {
case 'idle':
agent.state = 'freeze';
break;
case 'busy':
agent.state = 'pre-freeze';
break;
case 'focus':
agent.state = 'pre-freeze-focus';
// Notify agent to prepare for restart
this.emit('preparingRestart', agent);
break;
}
agent.updatedAt = Date.now();
this.emit('stateChanged', agent);
}
this.saveToDisk();
// Check if all are frozen immediately
if (this.allAgentsFrozen()) {
return 'OK';
}
return 'NOT_READY';
}
allAgentsFrozen(): boolean {
for (const [agentId, agent] of this.agents) {
// Skip the agent that scheduled the restart
if (agentId === this.global.restartScheduledBy) {
continue;
}
if (agent.state !== 'freeze') {
return false;
}
}
return true;
}
private checkAllFrozen(): void {
if (this.allAgentsFrozen() && this.global.restartStatus === 'waiting') {
this.emit('allFrozen');
}
}
// Restart completion
completeRestart(success: boolean, log?: string): void {
if (success) {
this.global.restartStatus = 'idle';
// Unfreeze all agents
for (const agent of this.agents.values()) {
if (agent.state === 'freeze') {
// Restore previous state from lastSessions
agent.state = agent.activeSessions.length > 0 ? 'busy' : 'idle';
agent.updatedAt = Date.now();
this.emit('stateChanged', agent);
this.emit('unfrozen', agent);
}
}
this.emit('restartCompleted');
} else {
this.global.restartStatus = 'rollback';
this.emit('restartFailed', log);
}
this.global.restartScheduledBy = null;
this.global.restartSession = null;
this.global.updatedAt = Date.now();
this.saveToDisk();
}
// Global status getters
getGlobalStatus(): GlobalStatus {
return { ...this.global };
}
isRestartScheduled(): boolean {
return this.global.restartStatus !== 'idle';
}
// For focus mode: check if agent should respond
shouldRespond(agentId: string, session: string): boolean {
const agent = this.getAgent(agentId);
if (!agent) return true;
// In focus mode, only respond to workflow sessions
if (agent.state === 'focus' || agent.state === 'pre-freeze-focus') {
return agent.workflow !== null && session.includes(agent.workflow);
}
// In freeze/pre-freeze states, don't accept new messages
if (agent.state === 'freeze' || agent.state === 'pre-freeze') {
return false;
}
return true;
}
getBusyMessage(agentId: string): string {
const agent = this.getAgent(agentId);
if (!agent) return '在忙,无法应答';
switch (agent.state) {
case 'focus':
case 'pre-freeze-focus':
return '当前处于专注模式,无法应答非工作流消息';
case 'freeze':
case 'pre-freeze':
return '系统正在准备重启,请稍后再试';
case 'busy':
return '正在处理其他消息,请稍后再试';
default:
return '在忙,无法应答';
}
}
}