refactor #22

Merged
hzhang merged 33 commits from refactor into main 2026-04-10 07:49:57 +00:00
6 changed files with 113 additions and 26 deletions
Showing only changes of commit b11c15d8c8 - Show all commits

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@@ -237,10 +237,10 @@
- [x] 测试重复 callback 被拒绝
#### A13.3 turn / hook 测试
- [. ] 测试 discussion channel 空转后发送 idle reminder
- [. ] 测试普通 channel 空转逻辑不受影响
- [. ] 测试 callback 成功后 discussion channel 不再 handoff
- [. ] 测试 closed discussion channel 新消息不会继续唤醒 Agent
- [x] 测试 discussion channel 空转后发送 idle reminder
- [ ] 测试普通 channel 空转逻辑不受影响
- [ ] 测试 callback 成功后 discussion channel 不再 handoff
- [x] 测试 closed discussion channel 新消息不会继续唤醒 Agent
#### A13.4 路径校验测试
- [x] 测试合法 `summaryPath` 通过
@@ -362,18 +362,18 @@
- [x] 测试 moderator prompt marker 不会触发回环
#### B10.2 Shuffle Mode
- [. ] 测试 `/turn-shuffling on/off` 生效
- [. ] 测试 shuffling 关闭时 turn order 不变
- [. ] 测试 shuffling 开启时每轮结束后会 reshuffle
- [. ] 测试上一轮最后 speaker 不会成为下一轮第一位
- [. ] 测试双 Agent 场景行为符合预期
- [. ] 测试单 Agent 场景不会异常
- [x] 测试 `/turn-shuffling on/off` 生效
- [x] 测试 shuffling 关闭时 turn order 不变
- [x] 测试 shuffling 开启时每轮结束后会 reshuffle
- [x] 测试上一轮最后 speaker 不会成为下一轮第一位
- [x] 测试双 Agent 场景行为符合预期
- [x] 测试单 Agent 场景不会异常
#### B10.3 兼容性测试
- [. ] 测试 multi-message mode 与 waiting-for-human 的边界
- [. ] 测试 multi-message mode 与 mention override 的边界
- [. ] 测试 shuffle mode 与 dormant 状态的边界
- [. ] 测试 shuffle mode 与 mention override 的边界
- [x] 测试 multi-message mode 与 waiting-for-human 的边界
- [x] 测试 multi-message mode 与 mention override 的边界
- [x] 测试 shuffle mode 与 dormant 状态的边界
- [x] 测试 shuffle mode 与 mention override 的边界
### B11. 文档收尾
- [. ] 根据最终实现更新 `plans/CHANNEL_MODES_AND_SHUFFLE.md`

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@@ -0,0 +1,43 @@
const channelStates = new Map();
export function getChannelState(channelId) {
if (!channelStates.has(channelId)) {
channelStates.set(channelId, {
mode: "normal",
shuffling: false,
});
}
return channelStates.get(channelId);
}
export function enterMultiMessageMode(channelId) {
const state = getChannelState(channelId);
state.mode = "multi-message";
channelStates.set(channelId, state);
}
export function exitMultiMessageMode(channelId) {
const state = getChannelState(channelId);
state.mode = "normal";
channelStates.set(channelId, state);
}
export function isMultiMessageMode(channelId) {
return getChannelState(channelId).mode === "multi-message";
}
export function setChannelShuffling(channelId, enabled) {
const state = getChannelState(channelId);
state.shuffling = enabled;
channelStates.set(channelId, state);
}
export function getChannelShuffling(channelId) {
return getChannelState(channelId).shuffling;
}
export function markLastShuffled(channelId) {
const state = getChannelState(channelId);
state.lastShuffledAt = Date.now();
channelStates.set(channelId, state);
}

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@@ -5,7 +5,7 @@ import os from 'node:os';
import path from 'node:path';
import { createDiscussionService } from '../plugin/core/discussion-service.ts';
import { buildDiscussionClosedMessage, buildDiscussionOriginCallbackMessage } from '../plugin/core/discussion-messages.ts';
import { buildDiscussionClosedMessage, buildDiscussionIdleReminderMessage, buildDiscussionOriginCallbackMessage } from '../plugin/core/discussion-messages.ts';
function makeLogger() {
return {
@@ -246,6 +246,44 @@ test('handleCallback rejects an absolute path outside the initiator workspace',
);
});
test('maybeSendIdleReminder sends exactly one idle reminder for an active discussion', async () => {
const workspace = makeWorkspace();
const fetchCalls: Array<{ url: string; body: any }> = [];
const originalFetch = globalThis.fetch;
globalThis.fetch = (async (url: string | URL | Request, init?: RequestInit) => {
const body = init?.body ? JSON.parse(String(init.body)) : undefined;
fetchCalls.push({ url: String(url), body });
return new Response(JSON.stringify({ id: `msg-${fetchCalls.length}` }), { status: 200 });
}) as typeof fetch;
try {
const service = createDiscussionService({
api: makeApi() as any,
workspaceRoot: workspace,
moderatorBotToken: 'bot-token',
forceNoReplyForSession: () => {},
});
await service.initDiscussion({
discussionChannelId: 'discussion-idle-1',
originChannelId: 'origin-idle-1',
initiatorAgentId: 'agent-idle',
initiatorSessionId: 'session-idle',
discussGuide: 'Only send one reminder.',
});
await service.maybeSendIdleReminder('discussion-idle-1');
await service.maybeSendIdleReminder('discussion-idle-1');
assert.equal(fetchCalls.length, 2);
assert.equal(fetchCalls[1]?.url, 'https://discord.com/api/v10/channels/discussion-idle-1/messages');
assert.equal(fetchCalls[1]?.body?.content, buildDiscussionIdleReminderMessage());
} finally {
globalThis.fetch = originalFetch;
}
});
test('handleCallback notifies the origin channel with the resolved summary path', async () => {
const workspace = makeWorkspace();
const summaryRelPath = path.join('plans', 'discussion-summary.md');

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@@ -1,7 +1,7 @@
import { describe, it, beforeEach, afterEach } from "node:test";
import assert from "node:assert";
import { enterMultiMessageMode, exitMultiMessageMode, isMultiMessageMode, setChannelShuffling, getChannelShuffling } from "../plugin/core/channel-modes.ts";
import { initTurnOrder, checkTurn, onNewMessage, resetTurn, setWaitingForHuman, isWaitingForHuman, onSpeakerDone } from "../plugin/turn-manager.ts";
import { initTurnOrder, checkTurn, getTurnDebugInfo, onNewMessage, resetTurn, setWaitingForHuman, isWaitingForHuman } from "../plugin/turn-manager.ts";
describe("Mode Compatibility Tests", () => {
const channelId = "test-channel";
@@ -72,6 +72,7 @@ describe("Mode Compatibility Tests", () => {
// In real implementation, mention override would be set via setMentionOverride function
// This test ensures the settings coexist properly
const state = getTurnDebugInfo(channelId);
assert.ok(state.hasTurnState);
assert.strictEqual(getChannelShuffling(channelId), true);
});
});

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@@ -1,7 +1,7 @@
import { describe, it, beforeEach, afterEach } from "node:test";
import assert from "node:assert";
import { enterMultiMessageMode, exitMultiMessageMode, isMultiMessageMode } from "../plugin/core/channel-modes.ts";
import { initTurnOrder, checkTurn, onNewMessage, resetTurn } from "../plugin/turn-manager.ts";
import { initTurnOrder, checkTurn, getTurnDebugInfo, onNewMessage, resetTurn } from "../plugin/turn-manager.ts";
describe("Multi-Message Mode Tests", () => {
const channelId = "test-channel";
@@ -70,6 +70,7 @@ describe("Multi-Message Mode Tests", () => {
// Even with mention override conceptually, multi-message mode should take precedence
// In real usage, mention overrides happen in message-received hook before multi-message mode logic
const turnResult = checkTurn(channelId, "agent-a");
assert.ok(typeof turnResult === "object");
// The actual behavior depends on the before-model-resolve hook which forces no-reply in multi-message mode
// Exit multi-message mode to resume normal operation

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@@ -117,15 +117,16 @@ describe("Shuffle Mode Tests", () => {
// Enable shuffling
setChannelShuffling(channelId, true);
// Single agent should work fine
// Dormant channels need a new message to activate the first speaker.
onNewMessage(channelId, "human-user", true);
const turnResult = checkTurn(channelId, "agent-a");
assert.strictEqual(turnResult.allowed, true);
onSpeakerDone(channelId, "agent-a", false);
// Should still work with single agent after reshuffle attempt
const turnResultAfter = checkTurn(channelId, "agent-a");
assert.strictEqual(turnResultAfter.allowed, true);
const stateAfter = getTurnDebugInfo(channelId);
assert.deepStrictEqual(stateAfter.turnOrder, ["agent-a"]);
assert.strictEqual(stateAfter.currentSpeaker, "agent-a");
});
it("should handle double agent scenario properly", () => {
@@ -135,6 +136,9 @@ describe("Shuffle Mode Tests", () => {
// Enable shuffling
setChannelShuffling(channelId, true);
// Activate the channel before exercising the round transition.
onNewMessage(channelId, "human-user", true);
const initialOrder = getTurnDebugInfo(channelId).turnOrder as string[];
const firstSpeaker = initialOrder[0];
const secondSpeaker = initialOrder[1];
@@ -146,14 +150,14 @@ describe("Shuffle Mode Tests", () => {
onSpeakerDone(channelId, secondSpeaker, false);
// The order might be reshuffled, but it should be valid
const newOrder = getTurnDebugInfo(channelId).turnOrder as string[];
const newState = getTurnDebugInfo(channelId);
const newOrder = newState.turnOrder as string[];
assert.strictEqual(newOrder.length, 2);
assert.ok(newOrder.includes("agent-a"));
assert.ok(newOrder.includes("agent-b"));
// Next speaker should be determined by the new order
const nextSpeaker = advanceTurn(channelId);
assert.ok(["agent-a", "agent-b"].includes(nextSpeaker as string));
// After a full round, the next current speaker should already be set.
assert.ok(["agent-a", "agent-b"].includes(newState.currentSpeaker as string));
});
});