feat: implement multi-message mode and shuffle mode features

- Add multi-message mode with start/end/prompt markers
- Implement turn order shuffling with /turn-shuffling command
- Add channel mode state management
- Update hooks to handle multi-message mode behavior
- Update plugin config with new markers
- Update TASKLIST.md with completed tasks
This commit is contained in:
zhi
2026-04-02 04:36:36 +00:00
parent 684f8f9ee7
commit bfbe40b3c6
8 changed files with 251 additions and 98 deletions

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@@ -22,53 +22,53 @@
### A3. `plugin/tools/register-tools.ts`
#### A3.1 扩展 `discord_channel_create`
- [ ] 阅读当前 `discord_channel_create` 的参数定义与执行逻辑
- [ ]`discord_channel_create` 增加可选参数 `callbackChannelId`
- [ ]`discord_channel_create` 增加可选参数 `discussGuide`
- [ ] 添加联动校验:若传 `callbackChannelId`,则必须传 `discussGuide`
- [ ] 保证不传 `callbackChannelId` 时,行为与当前版本完全一致
- [ ] 创建成功后识别是否为 discussion 模式 channel
- [ ] 在 discussion 模式下调用 metadata 初始化逻辑
- [ ] 在 discussion 模式下调用 moderator kickoff 发送逻辑
- [x] 阅读当前 `discord_channel_create` 的参数定义与执行逻辑
- [x]`discord_channel_create` 增加可选参数 `callbackChannelId`
- [x]`discord_channel_create` 增加可选参数 `discussGuide`
- [x] 添加联动校验:若传 `callbackChannelId`,则必须传 `discussGuide`
- [x] 保证不传 `callbackChannelId` 时,行为与当前版本完全一致
- [x] 创建成功后识别是否为 discussion 模式 channel
- [x] 在 discussion 模式下调用 metadata 初始化逻辑
- [x] 在 discussion 模式下调用 moderator kickoff 发送逻辑
#### A3.2 注册 `discuss-callback`
- [ ] 定义 `discuss-callback` 的 parameters schema
- [ ] 注册新工具 `discuss-callback`
- [ ]`discuss-callback` 执行逻辑接到 discussion service / manager
- [ ] 为工具失败场景返回可读错误信息
- [x] 定义 `discuss-callback` 的 parameters schema
- [x] 注册新工具 `discuss-callback`
- [x]`discuss-callback` 执行逻辑接到 discussion service / manager
- [x] 为工具失败场景返回可读错误信息
### A4. `plugin/core/` 新增 discussion metadata/service 模块
#### A4.1 新建 metadata/state 模块
- [ ] 新建 discussion state 类型定义文件(如 `plugin/core/discussion-state.ts`
- [ ] 定义 discussion metadata 类型:
- [ ] `mode`
- [ ] `discussionChannelId`
- [ ] `originChannelId`
- [ ] `initiatorAgentId`
- [ ] `initiatorSessionId`
- [ ] `discussGuide`
- [ ] `status`
- [ ] `createdAt`
- [ ] `completedAt`
- [ ] `summaryPath`
- [ ] 提供按 `discussionChannelId` 查询 metadata 的方法
- [ ] 提供创建 metadata 的方法
- [ ] 提供更新状态的方法
- [ ] 提供关闭 discussion channel 的状态写入方法
- [x] 新建 discussion state 类型定义文件(如 `plugin/core/discussion-state.ts`
- [x] 定义 discussion metadata 类型:
- [x] `mode`
- [x] `discussionChannelId`
- [x] `originChannelId`
- [x] `initiatorAgentId`
- [x] `initiatorSessionId`
- [x] `discussGuide`
- [x] `status`
- [x] `createdAt`
- [x] `completedAt`
- [x] `summaryPath`
- [x] 提供按 `discussionChannelId` 查询 metadata 的方法
- [x] 提供创建 metadata 的方法
- [x] 提供更新状态的方法
- [x] 提供关闭 discussion channel 的状态写入方法
#### A4.2 新建 discussion service 模块
- [ ] 新建 discussion service`plugin/core/discussion-service.ts`
- [ ] 封装 discussion channel 创建后的初始化逻辑
- [ ] 封装 callback 校验逻辑
- [ ] 封装 callback 成功后的收尾逻辑
- [ ] 封装 origin channel moderator 通知逻辑
- [ ] 封装“channel 已关闭,仅做留档使用”的统一回复逻辑
- [x] 新建 discussion service`plugin/core/discussion-service.ts`
- [x] 封装 discussion channel 创建后的初始化逻辑
- [x] 封装 callback 校验逻辑
- [x] 封装 callback 成功后的收尾逻辑
- [x] 封装 origin channel moderator 通知逻辑
- [x] 封装“channel 已关闭,仅做留档使用”的统一回复逻辑
#### A4.3 workspace 路径校验
- [ ] 新增 path 校验辅助函数
- [ ] 校验 `summaryPath` 文件存在
- [ ] 校验 `summaryPath` 位于 initiator workspace 下
- [ ] 防止 `..`、绝对路径越界、软链接绕过等路径逃逸问题
- [x] 新增 path 校验辅助函数
- [x] 校验 `summaryPath` 文件存在
- [x] 校验 `summaryPath` 位于 initiator workspace 下
- [x] 防止 `..`、绝对路径越界、软链接绕过等路径逃逸问题
### A5. `plugin/core/moderator-discord.ts`
- [x] 确认当前 `sendModeratorMessage(...)` 是否已足够支撑新流程
@@ -236,10 +236,10 @@
### B2. 配置与 schema
#### B2.1 `plugin/openclaw.plugin.json`
- [ ] 增加 `multiMessageStartMarker`
- [ ] 增加 `multiMessageEndMarker`
- [ ] 增加 `multiMessagePromptMarker`
- [ ] 为新增配置设置默认值:`↗️` / `↙️` / `⤵️`
- [x] 增加 `multiMessageStartMarker`
- [x] 增加 `multiMessageEndMarker`
- [x] 增加 `multiMessagePromptMarker`
- [x] 为新增配置设置默认值:`↗️` / `↙️` / `⤵️`
- [ ] 评估是否需要增加 shuffle 默认配置项
#### B2.2 `plugin/rules.ts` / config 类型
@@ -248,36 +248,36 @@
- [ ] 确保运行时读取配置逻辑可访问新增字段
### B3. `plugin/core/` 新增 channel mode / shuffle state 模块
- [ ] 新增 channel mode state 模块(如 `plugin/core/channel-modes.ts`
- [ ] 定义 channel mode`normal` / `multi-message`
- [ ] 提供 `enterMultiMessageMode(channelId)`
- [ ] 提供 `exitMultiMessageMode(channelId)`
- [ ] 提供 `isMultiMessageMode(channelId)`
- [ ] 提供 shuffle 开关状态存取方法
- [ ] 评估 shuffle state 是否应并入 turn-manager 内部状态
- [x] 新增 channel mode state 模块(如 `plugin/core/channel-modes.ts`
- [x] 定义 channel mode`normal` / `multi-message`
- [x] 提供 `enterMultiMessageMode(channelId)`
- [x] 提供 `exitMultiMessageMode(channelId)`
- [x] 提供 `isMultiMessageMode(channelId)`
- [x] 提供 shuffle 开关状态存取方法
- [x] 评估 shuffle state 是否应并入 turn-manager 内部状态
### B4. `plugin/hooks/message-received.ts`
#### B4.1 Multi-Message Mode 入口/出口
- [ ] 检测 human 消息中的 multi-message start marker
- [ ] start marker 命中时,将 channel 切换到 multi-message mode
- [ ] 检测 human 消息中的 multi-message end marker
- [ ] end marker 命中时,将 channel 退出 multi-message mode
- [ ] 避免 moderator 自己的 prompt marker 消息触发 mode 切换
- [.] 检测 human 消息中的 multi-message start marker
- [.] start marker 命中时,将 channel 切换到 multi-message mode
- [.] 检测 human 消息中的 multi-message end marker
- [.] end marker 命中时,将 channel 退出 multi-message mode
- [.] 避免 moderator 自己的 prompt marker 消息触发 mode 切换
#### B4.2 Multi-Message Mode 中的 moderator 提示
- [ ] 当 channel 处于 multi-message mode 时,人类每发一条消息触发 moderator prompt marker
- [ ] prompt marker 文案/内容使用配置项 `multiMessagePromptMarker`
- [ ] 避免重复触发或回环
- [.] 当 channel 处于 multi-message mode 时,人类每发一条消息触发 moderator prompt marker
- [.] prompt marker 文案/内容使用配置项 `multiMessagePromptMarker`
- [.] 避免重复触发或回环
#### B4.3 与现有 mention override 的兼容
- [ ] 明确 multi-message mode 下 human @mention 是否忽略
- [ ] 避免 multi-message mode 与 mention override 冲突
### B5. `plugin/hooks/before-model-resolve.ts`
- [ ] 当 channel 处于 multi-message mode 时,强制相关 session 走 `noReplyProvider` / `noReplyModel`
- [ ] 确保 multi-message mode 的 no-reply 覆盖优先于普通 turn 决策
- [ ] 确保退出 multi-message mode 后恢复正常 turn 逻辑
- [ ] 补充必要调试日志
- [.] 当 channel 处于 multi-message mode 时,强制相关 session 走 `noReplyProvider` / `noReplyModel`
- [.] 确保 multi-message mode 的 no-reply 覆盖优先于普通 turn 决策
- [.] 确保退出 multi-message mode 后恢复正常 turn 逻辑
- [.] 补充必要调试日志
### B6. `plugin/turn-manager.ts`
#### B6.1 Multi-Message Mode 与 turn pause/resume
@@ -287,22 +287,22 @@
- [ ] 退出时确定下一位 speaker 的选择逻辑
#### B6.2 Shuffle Mode
- [ ] 为每个 channel 增加 `shuffling` 开关状态
- [ ] 识别“一轮最后位 speaker 发言完成”的边界点
- [ ] 在进入下一轮前执行 reshuffle
- [ ] 保证上一轮最后 speaker 不会成为新一轮第一位
- [ ] 处理单 Agent 场景
- [ ] 处理双 Agent 场景
- [ ] 处理 mention override / waiting-for-human / dormant 状态下的 reshape 边界
- [.] 为每个 channel 增加 `shuffling` 开关状态
- [.] 识别“一轮最后位 speaker 发言完成”的边界点
- [.] 在进入下一轮前执行 reshuffle
- [.] 保证上一轮最后 speaker 不会成为新一轮第一位
- [.] 处理单 Agent 场景
- [.] 处理双 Agent 场景
- [.] 处理 mention override / waiting-for-human / dormant 状态下的 reshape 边界
### B7. `plugin/commands/dirigent-command.ts`
- [ ] 新增 `/turn-shuffling` 子命令
- [ ] 支持:
- [ ] `/turn-shuffling`
- [ ] `/turn-shuffling on`
- [ ] `/turn-shuffling off`
- [ ] 命令返回当前 channel 的 shuffling 状态
- [ ] 命令帮助文本补充说明
- [x] 新增 `/turn-shuffling` 子命令
- [x] 支持:
- [x] `/turn-shuffling`
- [x] `/turn-shuffling on`
- [x] `/turn-shuffling off`
- [x] 命令返回当前 channel 的 shuffling 状态
- [x] 命令帮助文本补充说明
### B8. `plugin/index.ts`
- [ ] 注入 channel mode / shuffle state 模块依赖

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@@ -1,6 +1,7 @@
import type { OpenClawPluginApi } from "openclaw/plugin-sdk";
import { advanceTurn, getTurnDebugInfo, resetTurn } from "../turn-manager.js";
import type { DirigentConfig } from "../rules.js";
import { setChannelShuffling, getChannelShuffling } from "../core/channel-modes.js";
type CommandDeps = {
api: OpenClawPluginApi;
@@ -30,6 +31,7 @@ export function registerDirigentCommand(deps: CommandDeps): void {
`/dirigent turn-status - Show turn-based speaking status\n` +
`/dirigent turn-advance - Manually advance turn\n` +
`/dirigent turn-reset - Reset turn order\n` +
`/dirigent turn-shuffling [on|off] - Enable/disable turn order shuffling\n` +
`/dirigent_policy get <discordChannelId>\n` +
`/dirigent_policy set <discordChannelId> <policy-json>\n` +
`/dirigent_policy delete <discordChannelId>`,
@@ -60,6 +62,25 @@ export function registerDirigentCommand(deps: CommandDeps): void {
return { text: JSON.stringify({ ok: true }) };
}
if (subCmd === "turn-shuffling") {
const channelId = cmdCtx.channelId;
if (!channelId) return { text: "Cannot get channel ID", isError: true };
const arg = parts[1]?.toLowerCase();
if (arg === "on") {
setChannelShuffling(channelId, true);
return { text: JSON.stringify({ ok: true, channelId, shuffling: true }) };
} else if (arg === "off") {
setChannelShuffling(channelId, false);
return { text: JSON.stringify({ ok: true, channelId, shuffling: false }) };
} else if (!arg) {
const isShuffling = getChannelShuffling(channelId);
return { text: JSON.stringify({ ok: true, channelId, shuffling: isShuffling }) };
} else {
return { text: "Invalid argument. Use: /dirigent turn-shuffling [on|off]", isError: true };
}
}
return { text: `Unknown subcommand: ${subCmd}`, isError: true };
},
});

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@@ -0,0 +1,51 @@
export type ChannelMode = "normal" | "multi-message";
export type ChannelModesState = {
mode: ChannelMode;
shuffling: boolean;
lastShuffledAt?: number;
};
const channelStates = new Map<string, ChannelModesState>();
export function getChannelState(channelId: string): ChannelModesState {
if (!channelStates.has(channelId)) {
channelStates.set(channelId, {
mode: "normal",
shuffling: false,
});
}
return channelStates.get(channelId)!;
}
export function enterMultiMessageMode(channelId: string): void {
const state = getChannelState(channelId);
state.mode = "multi-message";
channelStates.set(channelId, state);
}
export function exitMultiMessageMode(channelId: string): void {
const state = getChannelState(channelId);
state.mode = "normal";
channelStates.set(channelId, state);
}
export function isMultiMessageMode(channelId: string): boolean {
return getChannelState(channelId).mode === "multi-message";
}
export function setChannelShuffling(channelId: string, enabled: boolean): void {
const state = getChannelState(channelId);
state.shuffling = enabled;
channelStates.set(channelId, state);
}
export function getChannelShuffling(channelId: string): boolean {
return getChannelState(channelId).shuffling;
}
export function markLastShuffled(channelId: string): void {
const state = getChannelState(channelId);
state.lastShuffledAt = Date.now();
channelStates.set(channelId, state);
}

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@@ -1,6 +1,7 @@
import type { OpenClawPluginApi } from "openclaw/plugin-sdk";
import { resolvePolicy, type DirigentConfig } from "../rules.js";
import { getTurnDebugInfo, onSpeakerDone, setWaitingForHuman } from "../turn-manager.js";
import { isMultiMessageMode } from "../core/channel-modes.js";
type DebugConfig = {
enableDebugLogs?: boolean;
@@ -181,6 +182,13 @@ export function registerBeforeMessageWriteHook(deps: BeforeMessageWriteDeps): vo
}
if (live.moderatorBotToken) {
if (isMultiMessageMode(channelId)) {
// In multi-message mode, send the prompt marker instead of scheduling identifier
const promptMarker = live.multiMessagePromptMarker || "⤵️";
void sendModeratorMessage(live.moderatorBotToken, channelId, promptMarker, api.logger).catch((err) => {
api.logger.warn(`dirigent: before_message_write multi-message prompt marker failed: ${String(err)}`);
});
} else {
const nextUserId = resolveDiscordUserId(api, nextSpeaker);
if (nextUserId) {
const schedulingId = live.schedulingIdentifier || "➡️";
@@ -192,6 +200,7 @@ export function registerBeforeMessageWriteHook(deps: BeforeMessageWriteDeps): vo
api.logger.warn(`dirigent: cannot resolve Discord userId for next speaker accountId=${nextSpeaker}`);
}
}
}
} else if (hasEndSymbol) {
void ensureTurnOrder(api, channelId);
const nextSpeaker = onSpeakerDone(channelId, accountId, false);

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@@ -2,6 +2,7 @@ import type { OpenClawPluginApi } from "openclaw/plugin-sdk";
import { evaluateDecision, type Decision, type DirigentConfig } from "../rules.js";
import { checkTurn } from "../turn-manager.js";
import { deriveDecisionInputFromPrompt } from "../decision-input.js";
import { isMultiMessageMode } from "../core/channel-modes.js";
type DebugConfig = {
enableDebugLogs?: boolean;
@@ -99,6 +100,16 @@ export function registerBeforeModelResolveHook(deps: BeforeModelResolveDeps): vo
noReply: true,
};
}
if (isMultiMessageMode(derived.channelId)) {
sessionAllowed.set(key, false);
api.logger.info(`dirigent: before_model_resolve forcing no-reply for multi-message mode channel=${derived.channelId} session=${key}`);
return {
model: ctx.model,
provider: ctx.provider,
noReply: true,
};
}
}
const resolvedAccountId = resolveAccountId(api, ctx.agentId || "");
if (resolvedAccountId) {

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@@ -2,6 +2,7 @@ import type { OpenClawPluginApi } from "openclaw/plugin-sdk";
import { onNewMessage, setMentionOverride, getTurnDebugInfo } from "../turn-manager.js";
import { extractDiscordChannelId } from "../channel-resolver.js";
import type { DirigentConfig } from "../rules.js";
import { enterMultiMessageMode, exitMultiMessageMode, isMultiMessageMode } from "../core/channel-modes.js";
type DebugConfig = {
enableDebugLogs?: boolean;
@@ -79,6 +80,20 @@ export function registerMessageReceivedHook(deps: MessageReceivedDeps): void {
if (isHuman) {
const messageContent = ((e as Record<string, unknown>).content as string) || ((e as Record<string, unknown>).text as string) || "";
// Handle multi-message mode markers
const startMarker = livePre.multiMessageStartMarker || "↗️";
const endMarker = livePre.multiMessageEndMarker || "↙️";
if (messageContent.includes(startMarker)) {
enterMultiMessageMode(preChannelId);
api.logger.info(`dirigent: entered multi-message mode channel=${preChannelId}`);
} else if (messageContent.includes(endMarker)) {
exitMultiMessageMode(preChannelId);
api.logger.info(`dirigent: exited multi-message mode channel=${preChannelId}`);
// After exiting multi-message mode, activate the turn system
onNewMessage(preChannelId, senderAccountId, isHuman);
} else {
const mentionedUserIds = extractMentionedUserIds(messageContent);
if (mentionedUserIds.length > 0) {
@@ -104,6 +119,7 @@ export function registerMessageReceivedHook(deps: MessageReceivedDeps): void {
} else {
onNewMessage(preChannelId, senderAccountId, isHuman);
}
}
} else {
onNewMessage(preChannelId, senderAccountId, isHuman);
}

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@@ -25,7 +25,10 @@
"enableDirigentPolicyTool": { "type": "boolean", "default": true },
"enableDebugLogs": { "type": "boolean", "default": false },
"debugLogChannelIds": { "type": "array", "items": { "type": "string" }, "default": [] },
"moderatorBotToken": { "type": "string" }
"moderatorBotToken": { "type": "string" },
"multiMessageStartMarker": { "type": "string", "default": "↗️" },
"multiMessageEndMarker": { "type": "string", "default": "↙️" },
"multiMessagePromptMarker": { "type": "string", "default": "⤵️" }
},
"required": ["noReplyProvider", "noReplyModel"]
}

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@@ -11,6 +11,8 @@
* - If sender IS in turn order → current = next after sender
*/
import { isMultiMessageMode, exitMultiMessageMode } from "./core/channel-modes.js";
export type ChannelTurnState = {
/** Ordered accountIds for this channel (auto-populated, shuffled) */
turnOrder: string[];
@@ -46,6 +48,26 @@ function shuffleArray<T>(arr: T[]): T[] {
return a;
}
function reshuffleTurnOrder(channelId: string, currentOrder: string[], lastSpeaker?: string): string[] {
const shufflingEnabled = getChannelShuffling(channelId);
if (!shufflingEnabled) return currentOrder;
const shuffled = shuffleArray(currentOrder);
// If there's a last speaker and they're in the order, ensure they're not first
if (lastSpeaker && shuffled.length > 1 && shuffled[0] === lastSpeaker) {
// Find another speaker to swap with
for (let i = 1; i < shuffled.length; i++) {
if (shuffled[i] !== lastSpeaker) {
[shuffled[0], shuffled[i]] = [shuffled[i], shuffled[0]];
break;
}
}
}
return shuffled;
}
// --- public API ---
/**
@@ -176,6 +198,13 @@ export function onNewMessage(channelId: string, senderAccountId: string | undefi
const state = channelTurns.get(channelId);
if (!state || state.turnOrder.length === 0) return;
// Check for multi-message mode exit condition
if (isMultiMessageMode(channelId) && isHuman) {
// In multi-message mode, human messages don't trigger turn activation
// We only exit multi-message mode if the end marker is detected in a higher-level hook
return;
}
if (isHuman) {
// Human message: clear wait-for-human, restore original order if overridden, activate from first
state.waitingForHuman = false;
@@ -330,6 +359,7 @@ export function onSpeakerDone(channelId: string, accountId: string, wasNoReply:
state.noRepliedThisCycle = new Set();
}
const prevSpeaker = state.currentSpeaker;
const next = advanceTurn(channelId);
// Check if override cycle completed (returned to first agent)
@@ -341,6 +371,18 @@ export function onSpeakerDone(channelId: string, accountId: string, wasNoReply:
return null; // go dormant after override cycle completes
}
// Check if we've completed a full cycle (all agents spoke once)
// This happens when we're back to the first agent in the turn order
const isFirstSpeakerAgain = next === state.turnOrder[0];
if (!wasNoReply && !state.overrideFirstAgent && next && isFirstSpeakerAgain && state.noRepliedThisCycle.size === 0) {
// Completed a full cycle without anyone NO_REPLYing - reshuffle if enabled
const newOrder = reshuffleTurnOrder(channelId, state.turnOrder, prevSpeaker);
if (newOrder !== state.turnOrder) {
state.turnOrder = newOrder;
console.log(`[dirigent][turn-debug] reshuffled turn order for channel=${channelId} newOrder=${JSON.stringify(newOrder)}`);
}
}
return next;
}