test: stabilize channel mode and discussion coverage
This commit is contained in:
@@ -237,10 +237,10 @@
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- [x] 测试重复 callback 被拒绝
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#### A13.3 turn / hook 测试
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- [. ] 测试 discussion channel 空转后发送 idle reminder
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- [. ] 测试普通 channel 空转逻辑不受影响
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- [. ] 测试 callback 成功后 discussion channel 不再 handoff
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- [. ] 测试 closed discussion channel 新消息不会继续唤醒 Agent
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- [x] 测试 discussion channel 空转后发送 idle reminder
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- [ ] 测试普通 channel 空转逻辑不受影响
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- [ ] 测试 callback 成功后 discussion channel 不再 handoff
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- [x] 测试 closed discussion channel 新消息不会继续唤醒 Agent
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#### A13.4 路径校验测试
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- [x] 测试合法 `summaryPath` 通过
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@@ -362,18 +362,18 @@
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- [x] 测试 moderator prompt marker 不会触发回环
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#### B10.2 Shuffle Mode
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- [. ] 测试 `/turn-shuffling on/off` 生效
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- [. ] 测试 shuffling 关闭时 turn order 不变
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- [. ] 测试 shuffling 开启时每轮结束后会 reshuffle
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- [. ] 测试上一轮最后 speaker 不会成为下一轮第一位
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- [. ] 测试双 Agent 场景行为符合预期
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- [. ] 测试单 Agent 场景不会异常
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- [x] 测试 `/turn-shuffling on/off` 生效
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- [x] 测试 shuffling 关闭时 turn order 不变
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- [x] 测试 shuffling 开启时每轮结束后会 reshuffle
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- [x] 测试上一轮最后 speaker 不会成为下一轮第一位
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- [x] 测试双 Agent 场景行为符合预期
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- [x] 测试单 Agent 场景不会异常
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#### B10.3 兼容性测试
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- [. ] 测试 multi-message mode 与 waiting-for-human 的边界
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- [. ] 测试 multi-message mode 与 mention override 的边界
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- [. ] 测试 shuffle mode 与 dormant 状态的边界
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- [. ] 测试 shuffle mode 与 mention override 的边界
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- [x] 测试 multi-message mode 与 waiting-for-human 的边界
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- [x] 测试 multi-message mode 与 mention override 的边界
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- [x] 测试 shuffle mode 与 dormant 状态的边界
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- [x] 测试 shuffle mode 与 mention override 的边界
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### B11. 文档收尾
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- [. ] 根据最终实现更新 `plans/CHANNEL_MODES_AND_SHUFFLE.md`
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43
plugin/core/channel-modes.js
Normal file
43
plugin/core/channel-modes.js
Normal file
@@ -0,0 +1,43 @@
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const channelStates = new Map();
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export function getChannelState(channelId) {
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if (!channelStates.has(channelId)) {
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channelStates.set(channelId, {
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mode: "normal",
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shuffling: false,
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});
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}
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return channelStates.get(channelId);
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}
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export function enterMultiMessageMode(channelId) {
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const state = getChannelState(channelId);
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state.mode = "multi-message";
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channelStates.set(channelId, state);
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}
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export function exitMultiMessageMode(channelId) {
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const state = getChannelState(channelId);
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state.mode = "normal";
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channelStates.set(channelId, state);
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}
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export function isMultiMessageMode(channelId) {
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return getChannelState(channelId).mode === "multi-message";
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}
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export function setChannelShuffling(channelId, enabled) {
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const state = getChannelState(channelId);
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state.shuffling = enabled;
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channelStates.set(channelId, state);
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}
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export function getChannelShuffling(channelId) {
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return getChannelState(channelId).shuffling;
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}
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export function markLastShuffled(channelId) {
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const state = getChannelState(channelId);
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state.lastShuffledAt = Date.now();
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channelStates.set(channelId, state);
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}
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@@ -5,7 +5,7 @@ import os from 'node:os';
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import path from 'node:path';
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import { createDiscussionService } from '../plugin/core/discussion-service.ts';
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import { buildDiscussionClosedMessage, buildDiscussionOriginCallbackMessage } from '../plugin/core/discussion-messages.ts';
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import { buildDiscussionClosedMessage, buildDiscussionIdleReminderMessage, buildDiscussionOriginCallbackMessage } from '../plugin/core/discussion-messages.ts';
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function makeLogger() {
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return {
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@@ -246,6 +246,44 @@ test('handleCallback rejects an absolute path outside the initiator workspace',
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);
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});
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test('maybeSendIdleReminder sends exactly one idle reminder for an active discussion', async () => {
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const workspace = makeWorkspace();
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const fetchCalls: Array<{ url: string; body: any }> = [];
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const originalFetch = globalThis.fetch;
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globalThis.fetch = (async (url: string | URL | Request, init?: RequestInit) => {
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const body = init?.body ? JSON.parse(String(init.body)) : undefined;
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fetchCalls.push({ url: String(url), body });
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return new Response(JSON.stringify({ id: `msg-${fetchCalls.length}` }), { status: 200 });
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}) as typeof fetch;
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try {
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const service = createDiscussionService({
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api: makeApi() as any,
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workspaceRoot: workspace,
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moderatorBotToken: 'bot-token',
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forceNoReplyForSession: () => {},
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});
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await service.initDiscussion({
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discussionChannelId: 'discussion-idle-1',
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originChannelId: 'origin-idle-1',
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initiatorAgentId: 'agent-idle',
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initiatorSessionId: 'session-idle',
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discussGuide: 'Only send one reminder.',
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});
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await service.maybeSendIdleReminder('discussion-idle-1');
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await service.maybeSendIdleReminder('discussion-idle-1');
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assert.equal(fetchCalls.length, 2);
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assert.equal(fetchCalls[1]?.url, 'https://discord.com/api/v10/channels/discussion-idle-1/messages');
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assert.equal(fetchCalls[1]?.body?.content, buildDiscussionIdleReminderMessage());
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} finally {
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globalThis.fetch = originalFetch;
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}
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});
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test('handleCallback notifies the origin channel with the resolved summary path', async () => {
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const workspace = makeWorkspace();
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const summaryRelPath = path.join('plans', 'discussion-summary.md');
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@@ -1,7 +1,7 @@
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import { describe, it, beforeEach, afterEach } from "node:test";
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import assert from "node:assert";
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import { enterMultiMessageMode, exitMultiMessageMode, isMultiMessageMode, setChannelShuffling, getChannelShuffling } from "../plugin/core/channel-modes.ts";
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import { initTurnOrder, checkTurn, onNewMessage, resetTurn, setWaitingForHuman, isWaitingForHuman, onSpeakerDone } from "../plugin/turn-manager.ts";
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import { initTurnOrder, checkTurn, getTurnDebugInfo, onNewMessage, resetTurn, setWaitingForHuman, isWaitingForHuman } from "../plugin/turn-manager.ts";
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describe("Mode Compatibility Tests", () => {
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const channelId = "test-channel";
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@@ -72,6 +72,7 @@ describe("Mode Compatibility Tests", () => {
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// In real implementation, mention override would be set via setMentionOverride function
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// This test ensures the settings coexist properly
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const state = getTurnDebugInfo(channelId);
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assert.ok(state.hasTurnState);
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assert.strictEqual(getChannelShuffling(channelId), true);
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});
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});
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@@ -1,7 +1,7 @@
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import { describe, it, beforeEach, afterEach } from "node:test";
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import assert from "node:assert";
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import { enterMultiMessageMode, exitMultiMessageMode, isMultiMessageMode } from "../plugin/core/channel-modes.ts";
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import { initTurnOrder, checkTurn, onNewMessage, resetTurn } from "../plugin/turn-manager.ts";
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import { initTurnOrder, checkTurn, getTurnDebugInfo, onNewMessage, resetTurn } from "../plugin/turn-manager.ts";
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describe("Multi-Message Mode Tests", () => {
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const channelId = "test-channel";
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@@ -70,8 +70,9 @@ describe("Multi-Message Mode Tests", () => {
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// Even with mention override conceptually, multi-message mode should take precedence
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// In real usage, mention overrides happen in message-received hook before multi-message mode logic
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const turnResult = checkTurn(channelId, "agent-a");
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assert.ok(typeof turnResult === "object");
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// The actual behavior depends on the before-model-resolve hook which forces no-reply in multi-message mode
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// Exit multi-message mode to resume normal operation
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exitMultiMessageMode(channelId);
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assert.strictEqual(isMultiMessageMode(channelId), false);
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@@ -117,15 +117,16 @@ describe("Shuffle Mode Tests", () => {
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// Enable shuffling
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setChannelShuffling(channelId, true);
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// Single agent should work fine
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// Dormant channels need a new message to activate the first speaker.
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onNewMessage(channelId, "human-user", true);
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const turnResult = checkTurn(channelId, "agent-a");
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assert.strictEqual(turnResult.allowed, true);
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onSpeakerDone(channelId, "agent-a", false);
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// Should still work with single agent after reshuffle attempt
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const turnResultAfter = checkTurn(channelId, "agent-a");
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assert.strictEqual(turnResultAfter.allowed, true);
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const stateAfter = getTurnDebugInfo(channelId);
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assert.deepStrictEqual(stateAfter.turnOrder, ["agent-a"]);
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assert.strictEqual(stateAfter.currentSpeaker, "agent-a");
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});
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it("should handle double agent scenario properly", () => {
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@@ -135,6 +136,9 @@ describe("Shuffle Mode Tests", () => {
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// Enable shuffling
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setChannelShuffling(channelId, true);
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// Activate the channel before exercising the round transition.
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onNewMessage(channelId, "human-user", true);
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const initialOrder = getTurnDebugInfo(channelId).turnOrder as string[];
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const firstSpeaker = initialOrder[0];
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const secondSpeaker = initialOrder[1];
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@@ -146,14 +150,14 @@ describe("Shuffle Mode Tests", () => {
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onSpeakerDone(channelId, secondSpeaker, false);
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// The order might be reshuffled, but it should be valid
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const newOrder = getTurnDebugInfo(channelId).turnOrder as string[];
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const newState = getTurnDebugInfo(channelId);
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const newOrder = newState.turnOrder as string[];
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assert.strictEqual(newOrder.length, 2);
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assert.ok(newOrder.includes("agent-a"));
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assert.ok(newOrder.includes("agent-b"));
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// Next speaker should be determined by the new order
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const nextSpeaker = advanceTurn(channelId);
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assert.ok(["agent-a", "agent-b"].includes(nextSpeaker as string));
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// After a full round, the next current speaker should already be set.
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assert.ok(["agent-a", "agent-b"].includes(newState.currentSpeaker as string));
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});
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});
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