test: add test plan and test-features script
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
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TEST-PLAN.md
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281
TEST-PLAN.md
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# Dirigent 插件测试计划
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> 版本:v0.3.x | 测试环境:OpenClaw 2026.4.9(待升级)
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---
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## 测试架构说明
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**参与者**
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- `main`、`home-developer`、`test-ph0`:测试 agent
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- `CT-Moderator`:主持人 bot(发送/删除调度消息)
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- `Proxy Bot`:模拟人类用户,所有测试中需要"人工发消息"的操作均通过 Proxy Bot 完成
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**核心机制**
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- `before_model_resolve`:轮次门控(非当前 speaker → NO_REPLY)
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- `agent_end`:推进下一轮次,含 tail-match 轮询确认消息已发送
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- `message_received`:外部消息处理(唤醒休眠、中断 tail-match、已结束频道自动回复)
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---
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## 一、前置检查
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| # | 检查项 | 期望结果 |
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|---|--------|---------|
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| 1.1 | OpenClaw 升级到 2026.4.9,gateway 正常启动 | 日志无报错 |
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| 1.2 | Dirigent 插件 deploy(`cp -r plugin/* ~/.openclaw/plugins/dirigent/`) | 日志显示 `dirigent: plugin registered (v2)` |
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| 1.3 | `dirigent-identity.json` 确认三个 agent 均已注册 | `main`、`home-developer`、`test-ph0` 均有 `agentId` → `discordUserId` 映射 |
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| 1.4 | Proxy Bot 在目标 guild 内可见,有发消息权限 | 能在私有频道中发消息 |
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---
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## 二、Chat 模式报数测试(2 个 agent)
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> **目的:** 验证 2-agent 轮次调度和休眠(dormant)机制
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### 2.1 创建频道并发起报数
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**步骤:**
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1. 在 Discord 中创建一个新的私有文字频道,将 `main`、`home-developer` 的 bot 账号及 CT-Moderator 加入
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2. 在 `127.0.0.1:18789/dirigent` 控制页面中将该频道设置为 **chat** 模式
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3. Proxy Bot 在频道中发送指令:
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> 请报数,从 0 开始,每次回复你看到的最后一个数字 +1。超过 5 之后,所有人只能回复 `NO_REPLY`。
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**期望(调度行为):**
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- Proxy Bot 消息触发 `message_received` → speaker list 初始化
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- CT-Moderator 发送 `<@discordUserId>➡️` 后立即删除
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- `main` 先发言回复 `1`,CT-Moderator 触发 `home-developer`
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- `home-developer` 回复 `2`,CT-Moderator 再次触发 `main`
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- 如此交替,直到某 agent 回复 `6`(超过 5)
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**期望(休眠行为):**
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- 两个 agent 均回复 `NO_REPLY` 后,日志显示 `entered dormant`
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- Chat 模式:**不发送**空闲提醒
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- 频道无任何后续消息
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**期望聊天记录:**
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```
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Proxy Bot: 请报数,从 0 开始 ...
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main: 1
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home-developer: 2
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main: 3
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home-developer: 4
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main: 5
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home-developer: 6
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main: NO_REPLY (静默,无 Discord 消息)
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home-developer: NO_REPLY (静默,无 Discord 消息)
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← 进入休眠,频道沉默
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```
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### 2.2 唤醒休眠并验证 Moderator 不触发再次唤醒
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**前置:** 频道处于休眠
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**步骤:**
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1. Proxy Bot 在频道发任意消息
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**期望:**
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- 日志显示 `woke dormant channel`
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- CT-Moderator 发调度消息触发第一个 speaker,轮次恢复
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- CT-Moderator 自身的调度消息**不触发**二次唤醒(日志无第二条 `woke dormant`)
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---
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## 三、Chat 模式报数测试(3 个 agent,验证 Shuffle)
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> **目的:** 验证 3-agent shuffle 模式下轮次顺序在每个 cycle 结束后随机重排
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### 3.1 创建频道并发起报数
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**步骤:**
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1. 在 Discord 中创建一个新的私有文字频道,将 `main`、`home-developer`、`test-ph0` 的 bot 账号及 CT-Moderator 加入
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2. 在 `127.0.0.1:18789/dirigent` 控制页面中将该频道设置为 **chat** 模式
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3. Proxy Bot 在频道中发送指令:
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> 请报数,从 0 开始,每次回复你看到的最后一个数字 +1。超过 7 之后,所有人只能回复 `NO_REPLY`。
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**期望(调度行为):**
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- 三个 agent 依次发言(Cycle 1 顺序由初始化决定)
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- 每轮 3 条消息为一个 cycle
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- **Cycle 1 结束后**,下一个 cycle 的顺序应与上一个不同(shuffle 生效)
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- Shuffle 约束:上一个 cycle 的最后一个 speaker 不能成为下一个 cycle 的第一个 speaker
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**验证 Shuffle:**
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- 观察 Discord 聊天记录,记录每 3 条消息的发言者顺序
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- 至少经历 2 个完整 cycle,确认顺序发生变化
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- 日志中确认 3-agent 场景走 shuffle 分支
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**期望(休眠行为):**
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- 超过 7 后三个 agent 均 `NO_REPLY` → 日志显示 `entered dormant`
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**期望聊天记录示例(顺序仅供参考,shuffle 后会不同):**
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```
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Proxy Bot: 请报数,从 0 开始 ...
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[Cycle 1]
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main: 1
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home-developer: 2
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test-ph0: 3
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[Cycle 2 — shuffle 后顺序可能变化]
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test-ph0: 4
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main: 5
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home-developer: 6
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[Cycle 3]
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home-developer: 7
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test-ph0: 8 (超过 7)
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main: NO_REPLY
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...
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← 进入休眠
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```
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### 3.2 外部消息中断 tail-match
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**步骤:**
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1. 在某 agent 完成发言、tail-match 轮询期间(约 0-15s 内)
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2. Proxy Bot 立即发一条消息
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**期望:**
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- 日志显示 `tail-match interrupted`
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- 轮次正常推进至下一个 speaker,不卡住
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---
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## 四、Discussion 模式测试(完整生命周期)
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> **目的:** 验证 discussion 频道从创建到结束的全流程,包括 callback
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### 4.1 创建 Channel A(Chat)并通过 agent 发起讨论
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**步骤:**
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1. 在 Discord 中创建一个新的私有文字频道(即 **Channel A**),将 `main` 的 bot 账号及 CT-Moderator 加入
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2. 在 `127.0.0.1:18789/dirigent` 控制页面中将 Channel A 设置为 **chat** 模式
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3. Proxy Bot 在 Channel A 发送指令:
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> 请使用 `create-discussion-channel` 工具,邀请 `home-developer` 参与一个讨论,主题自定,讨论结束条件是达成至少 2 条共识。
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**期望:**
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- `main` 调用 `create-discussion-channel` 工具,Discord 中出现新私有 **Discussion 频道**
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- `dirigent-channels.json` 新增该频道记录:mode=discussion,concluded=false,initiatorAgentId=main,callbackChannelId=Channel A 的 ID
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- CT-Moderator 在 Discussion 频道发送讨论指南(discussionGuide)
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- CT-Moderator 发调度消息触发第一个 speaker
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### 4.2 Discussion 轮次正常运转
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**期望:**
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- `main` 和 `home-developer` 在 Discussion 频道内交替发言
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- 非当前 speaker 静默(`before_model_resolve` 返回 NO_REPLY)
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### 4.3 Discussion 休眠 → 空闲提醒
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**触发条件:** 两个 agent 在同一 cycle 内均输出 NO_REPLY
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**期望(discussion 独有行为):**
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- 日志显示 `entered dormant`
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- CT-Moderator 在 Discussion 频道发送空闲提醒给 **initiator**(main):
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```
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<@main的discordUserId> Discussion is idle. Please summarize the results and call `discussion-complete`.
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```
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- 只发一次
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### 4.4 `discussion-complete` 结束讨论 → Callback 验证
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**步骤:** `main` 在 Discussion 频道中调用 `discussion-complete` 工具
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**期望:**
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- `dirigent-channels.json` 中该频道 `concluded` 变为 `true`
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- CT-Moderator 在 **Channel A**(callbackChannel)发送:
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```
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Discussion complete. Summary: /path/...
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```
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- Discussion 频道不再有任何 agent 发言
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### 4.5 已结束 Discussion 频道:外部消息自动回复(单次,无循环)
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**步骤:** Proxy Bot 在已结束的 Discussion 频道发一条消息
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**期望:**
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- CT-Moderator 回复**恰好一次**:`This discussion is closed and no longer active.`
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- CT-Moderator 自己的这条回复**不触发**新的 "closed" 回复(无限循环修复验证)
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- 日志确认:senderId 匹配 moderatorBotUserId → 跳过 concluded auto-reply
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---
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## 五、Report / Work 模式测试
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### 5.1 创建 Report 频道
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**操作:** 让任意 agent 调用 `create-report-channel`
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**期望:**
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- 频道创建成功
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- Proxy Bot 在该频道发消息后,agent 不响应(mode=report → NO_REPLY)
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### 5.2 创建 Work 频道
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**操作:** 让任意 agent 调用 `create-work-channel`
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**期望:**
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- 频道创建成功,mode=work(locked)
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- 无轮次管理,agent 自由响应
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### 5.3 Locked Mode 不可更改
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**操作:** 对 discussion/work 频道调用 `/set-channel-mode`
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**期望:**
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- 报错:`Channel is in locked mode`
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---
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## 六、边界条件 & 回归验证
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| # | 场景 | 期望 |
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|---|------|------|
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| 6.1 | Gateway 重启后,chat 频道收到 Proxy Bot 消息 | 重新初始化 speaker list,轮次正常恢复 |
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| 6.2 | Proxy Bot 连续快速发多条消息(压力测试) | blocked-pending 计数不超过 MAX=3,不形成死循环 |
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| 6.3 | 同一事件被多个 VM 上下文处理 | globalThis dedup(BMR WeakSet / agent_end Set / concluded Set)确保只执行一次 |
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| 6.4 | `fetchVisibleChannelBotAccountIds` 返回空列表 | 不崩溃,日志警告,不发调度消息 |
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---
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## 七、日志关键词速查
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正常流程应出现的日志:
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```
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dirigent: plugin registered (v2)
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dirigent: initialized speaker list channel=... speakers=...
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dirigent: before_model_resolve anchor set channel=...
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dirigent: triggered next speaker agentId=...
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dirigent: agent_end channel=... empty=false
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dirigent: entered dormant
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dirigent: woke dormant channel=...
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dirigent: moderator message sent to channel=...
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```
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异常(需关注):
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```
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dirigent: tail-match timeout ← 15s 内消息未落地
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dirigent: agent_end skipping stale ← 正常(stale NO_REPLY 被过滤)
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dirigent: before_model_resolve init in progress ← 并发初始化保护(正常)
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```
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---
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## 八、测试顺序建议
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```
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前置检查 (§1)
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↓
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2-agent 报数:轮次 + 休眠 + 唤醒 (§2)
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↓
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3-agent 报数:shuffle 验证 + tail-match 中断 (§3)
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↓
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Discussion 完整生命周期:创建 → 轮次 → 空闲提醒 → 结束 → callback → 防循环 (§4)
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↓
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Report/Work 频道 (§5)
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↓
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边界条件 (§6)
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```
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---
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*测试中如遇 agent 卡住超过 10 分钟,重启 gateway 后继续。偶发的 5-10 分钟响应延迟属正常(Kimi 模型特性)。*
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scripts/test-features.mjs
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scripts/test-features.mjs
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#!/usr/bin/env node
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/**
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* Dirigent feature test script
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* Tests: no-reply gate, end-symbol enforcement, turn management
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*
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* Usage:
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* node scripts/test-features.mjs [channelId]
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*
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* Env:
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* PROXY_TOKEN - path to PROXY_BOT_TOKEN file (default: ./PROXY_BOT_TOKEN)
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* GUILD_ID - guild id (default: 1480860737902743686)
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*
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* Reads token from PROXY_BOT_TOKEN file.
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*/
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import fs from "node:fs";
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import path from "node:path";
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import { fileURLToPath } from "node:url";
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const __dirname = path.dirname(fileURLToPath(import.meta.url));
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const TOKEN_FILE = process.env.PROXY_TOKEN || path.resolve(__dirname, "../PROXY_BOT_TOKEN");
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const GUILD_ID = process.env.GUILD_ID || "1480860737902743686";
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const C = {
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reset: "\x1b[0m", red: "\x1b[31m", green: "\x1b[32m",
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yellow: "\x1b[33m", blue: "\x1b[34m", cyan: "\x1b[36m", bold: "\x1b[1m",
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};
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const c = (t, col) => `${C[col] || ""}${t}${C.reset}`;
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const TOKEN = fs.readFileSync(TOKEN_FILE, "utf8").trim().split(/\s/)[0];
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async function discord(method, path_, body) {
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const r = await fetch(`https://discord.com/api/v10${path_}`, {
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method,
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headers: {
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Authorization: `Bot ${TOKEN}`,
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"Content-Type": "application/json",
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},
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body: body !== undefined ? JSON.stringify(body) : undefined,
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});
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const text = await r.text();
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let json = null;
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try { json = JSON.parse(text); } catch { json = { raw: text }; }
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return { ok: r.ok, status: r.status, json };
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}
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async function sendMessage(channelId, content) {
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const r = await discord("POST", `/channels/${channelId}/messages`, { content });
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if (!r.ok) throw new Error(`send failed ${r.status}: ${JSON.stringify(r.json)}`);
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return r.json;
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}
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async function getMessages(channelId, limit = 10) {
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const r = await discord("GET", `/channels/${channelId}/messages?limit=${limit}`);
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if (!r.ok) throw new Error(`fetch messages failed ${r.status}`);
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return r.json; // newest first
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}
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async function sleep(ms) {
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return new Promise(r => setTimeout(r, ms));
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}
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// Wait for agent responses: poll until we see `expectedCount` new messages from bots
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async function waitForBotMessages(channelId, afterMsgId, expectedCount = 1, timeoutMs = 15000) {
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const start = Date.now();
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while (Date.now() - start < timeoutMs) {
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await sleep(1500);
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const msgs = await getMessages(channelId, 20);
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const newBotMsgs = msgs.filter(m =>
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BigInt(m.id) > BigInt(afterMsgId) &&
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m.author?.bot === true &&
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m.author?.id !== "1481189346097758298" // exclude our proxy bot
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);
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if (newBotMsgs.length >= expectedCount) return newBotMsgs;
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}
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return [];
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}
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function printMsg(m) {
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const who = `${m.author?.username}(${m.author?.id})`;
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const preview = (m.content || "").slice(0, 120).replace(/\n/g, "\\n");
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console.log(` ${c(who, "cyan")}: ${preview}`);
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}
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// ─────────────────────────────────────────────────────────
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// Test helpers
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// ─────────────────────────────────────────────────────────
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let passed = 0, failed = 0;
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function check(label, cond, detail = "") {
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if (cond) {
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console.log(` ${c("✓", "green")} ${label}`);
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passed++;
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} else {
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console.log(` ${c("✗", "red")} ${label}${detail ? ` — ${detail}` : ""}`);
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failed++;
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}
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||||
}
|
||||
|
||||
// ─────────────────────────────────────────────────────────
|
||||
// Main tests
|
||||
// ─────────────────────────────────────────────────────────
|
||||
|
||||
async function main() {
|
||||
// Resolve channel
|
||||
let channelId = process.argv[2];
|
||||
if (!channelId) {
|
||||
// Create a fresh test channel
|
||||
console.log(c("\n[setup] Creating private test channel...", "blue"));
|
||||
const meR = await discord("GET", "/users/@me");
|
||||
if (!meR.ok) { console.error("Cannot auth:", meR.json); process.exit(1); }
|
||||
console.log(` proxy bot: ${meR.json.username} (${meR.json.id})`);
|
||||
|
||||
// Get guild roles to find @everyone
|
||||
const guildR = await discord("GET", `/guilds/${GUILD_ID}`);
|
||||
const guildEveryoneId = guildR.json?.id || GUILD_ID;
|
||||
|
||||
// Get guild members to find agent bots
|
||||
const membersR = await discord("GET", `/guilds/${GUILD_ID}/members?limit=50`);
|
||||
const bots = (membersR.json || [])
|
||||
.filter(m => m.user?.bot && m.user?.id !== meR.json.id)
|
||||
.map(m => m.user);
|
||||
console.log(` agent bots in guild: ${bots.map(b => `${b.username}(${b.id})`).join(", ")}`);
|
||||
|
||||
const allowedUserIds = [meR.json.id, ...bots.map(b => b.id)];
|
||||
const overwrites = [
|
||||
{ id: guildEveryoneId, type: 0, allow: "0", deny: "1024" },
|
||||
...allowedUserIds.map(id => ({ id, type: 1, allow: "1024", deny: "0" })),
|
||||
];
|
||||
|
||||
const chR = await discord("POST", `/guilds/${GUILD_ID}/channels`, {
|
||||
name: `dirigent-test-${Date.now().toString(36)}`,
|
||||
type: 0,
|
||||
permission_overwrites: overwrites,
|
||||
});
|
||||
if (!chR.ok) { console.error("Cannot create channel:", chR.json); process.exit(1); }
|
||||
channelId = chR.json.id;
|
||||
console.log(` created channel: #${chR.json.name} (${channelId})`);
|
||||
} else {
|
||||
console.log(c(`\n[setup] Using channel ${channelId}`, "blue"));
|
||||
}
|
||||
|
||||
await sleep(1000);
|
||||
|
||||
// ─────────────────────────────────────────────────────────
|
||||
// Test 1: Human sends message → agents should respond with end-symbol
|
||||
// ─────────────────────────────────────────────────────────
|
||||
console.log(c("\n[Test 1] Human message → agent response must end with 🔚", "bold"));
|
||||
const msg1 = await sendMessage(channelId, "Hello from human proxy! Please introduce yourself briefly. 🔚");
|
||||
console.log(` sent: "${msg1.content}"`);
|
||||
|
||||
console.log(" waiting up to 20s for bot responses...");
|
||||
const botMsgs1 = await waitForBotMessages(channelId, msg1.id, 1, 20000);
|
||||
|
||||
if (botMsgs1.length === 0) {
|
||||
check("Agent responded", false, "no bot messages received within 20s");
|
||||
} else {
|
||||
for (const m of botMsgs1) printMsg(m);
|
||||
check(
|
||||
"Agent response ends with 🔚",
|
||||
botMsgs1.some(m => m.content?.trim().endsWith("🔚")),
|
||||
`got: ${botMsgs1.map(m => m.content?.slice(-10)).join(" | ")}`
|
||||
);
|
||||
}
|
||||
|
||||
// ─────────────────────────────────────────────────────────
|
||||
// Test 2: Turn order — only one agent per round
|
||||
// After first agent replies, second agent should be next
|
||||
// ─────────────────────────────────────────────────────────
|
||||
console.log(c("\n[Test 2] Turn order — check /dirigent turn-status", "bold"));
|
||||
console.log(" (Observational — check Discord channel for /dirigent turn-status output)");
|
||||
console.log(c(" → Manually run /dirigent turn-status in the test channel to verify", "yellow"));
|
||||
|
||||
// ─────────────────────────────────────────────────────────
|
||||
// Test 3: Bot message without end-symbol → no-reply gate
|
||||
// We send a message that looks like a bot (not in humanList) — observe logs
|
||||
// ─────────────────────────────────────────────────────────
|
||||
console.log(c("\n[Test 3] Second round — agent should reply after human follow-up", "bold"));
|
||||
await sleep(3000);
|
||||
const msg3 = await sendMessage(channelId, "What is 2+2? Answer briefly. 🔚");
|
||||
console.log(` sent: "${msg3.content}"`);
|
||||
|
||||
const botMsgs3 = await waitForBotMessages(channelId, msg3.id, 1, 20000);
|
||||
if (botMsgs3.length === 0) {
|
||||
check("Agent responded to follow-up", false, "no response within 20s");
|
||||
} else {
|
||||
for (const m of botMsgs3) printMsg(m);
|
||||
check(
|
||||
"Follow-up response ends with 🔚",
|
||||
botMsgs3.some(m => m.content?.trim().endsWith("🔚")),
|
||||
);
|
||||
}
|
||||
|
||||
// ─────────────────────────────────────────────────────────
|
||||
// Test 4: NO_REPLY behavior — ask something irrelevant to trigger NO_REPLY
|
||||
// ─────────────────────────────────────────────────────────
|
||||
console.log(c("\n[Test 4] NO_REPLY — agents with nothing to say should be silent", "bold"));
|
||||
console.log(" (This is hard to assert automatically — check gateway logs for NO_REPLY routing)");
|
||||
console.log(c(" → Watch `openclaw logs` for 'dirigent: before_model_resolve blocking out-of-turn'", "yellow"));
|
||||
|
||||
// ─────────────────────────────────────────────────────────
|
||||
// Summary
|
||||
// ─────────────────────────────────────────────────────────
|
||||
console.log(c(`\n─────────────────────────────────────────────`, "blue"));
|
||||
console.log(`Results: ${c(String(passed), "green")} passed, ${c(String(failed), "red")} failed`);
|
||||
console.log(`Channel: https://discord.com/channels/${GUILD_ID}/${channelId}`);
|
||||
console.log(c("─────────────────────────────────────────────\n", "blue"));
|
||||
}
|
||||
|
||||
main().catch(e => { console.error(e); process.exit(1); });
|
||||
Reference in New Issue
Block a user