feat: wait for human reply (waitIdentifier 👤)

- Add waitIdentifier config (default: 👤) to DirigentConfig and plugin schema
- Prompt injection: tells agents to end with 👤 when they need a human reply,
  warns to use sparingly (only when human is actively participating)
- Detection in before_message_write and message_sent hooks
- Turn manager: new waitingForHuman state
  - checkTurn() blocks all agents when waiting
  - onNewMessage() clears state on human message
  - Non-human messages ignored while waiting
  - resetTurn() also clears waiting state
- All agents routed to no-reply model during waiting state
- Update docs (FEAT.md, CHANGELOG.md, TASKLIST.md, README.md)
This commit is contained in:
zhi
2026-03-07 17:32:28 +00:00
parent e4454bfc1a
commit 211ad9246f
8 changed files with 101 additions and 4 deletions

View File

@@ -3,7 +3,7 @@ import path from "node:path";
import { spawn, type ChildProcess } from "node:child_process";
import type { OpenClawPluginApi } from "openclaw/plugin-sdk";
import { evaluateDecision, resolvePolicy, type ChannelPolicy, type Decision, type DirigentConfig } from "./rules.js";
import { checkTurn, advanceTurn, resetTurn, onNewMessage, onSpeakerDone, initTurnOrder, getTurnDebugInfo, setMentionOverride, hasMentionOverride } from "./turn-manager.js";
import { checkTurn, advanceTurn, resetTurn, onNewMessage, onSpeakerDone, initTurnOrder, getTurnDebugInfo, setMentionOverride, hasMentionOverride, setWaitingForHuman, isWaitingForHuman } from "./turn-manager.js";
import { startModeratorPresence, stopModeratorPresence } from "./moderator-presence.js";
// ── No-Reply API child process lifecycle ──────────────────────────────
@@ -78,11 +78,12 @@ const sessionTurnHandled = new Set<string>(); // Track sessions where turn was a
const MAX_SESSION_DECISIONS = 2000;
const DECISION_TTL_MS = 5 * 60 * 1000;
function buildEndMarkerInstruction(endSymbols: string[], isGroupChat: boolean, schedulingIdentifier: string): string {
function buildEndMarkerInstruction(endSymbols: string[], isGroupChat: boolean, schedulingIdentifier: string, waitIdentifier: string): string {
const symbols = endSymbols.length > 0 ? endSymbols.join("") : "🔚";
let instruction = `Your response MUST end with ${symbols}. Exception: gateway keywords (e.g. NO_REPLY, HEARTBEAT_OK) must NOT include ${symbols}.`;
if (isGroupChat) {
instruction += `\n\nGroup chat rules: If this message is not relevant to you, does not need your response, or you have nothing valuable to add, reply with NO_REPLY. Do not speak just for the sake of speaking.`;
instruction += `\n\nWait for human reply: If you need a human to respond to your message, end with ${waitIdentifier} instead of ${symbols}. This pauses all agents until a human speaks. Use this sparingly — only when you are confident the human is actively participating in the discussion (has sent a message recently). Do NOT use it speculatively.`;
}
return instruction;
}
@@ -237,6 +238,7 @@ function getLivePluginConfig(api: OpenClawPluginApi, fallback: DirigentConfig):
enableDebugLogs: false,
debugLogChannelIds: [],
schedulingIdentifier: "➡️",
waitIdentifier: "👤",
...cfg,
} as DirigentConfig;
}
@@ -539,6 +541,7 @@ export default {
enableDirigentPolicyTool: true,
discordControlApiBaseUrl: "http://127.0.0.1:8790",
schedulingIdentifier: "➡️",
waitIdentifier: "👤",
...(api.pluginConfig || {}),
} as DirigentConfig & {
enableDiscordControlTool: boolean;
@@ -1081,7 +1084,8 @@ export default {
const policy = resolvePolicy(live, derived.channelId, policyState.channelPolicies);
const isGroupChat = derived.conv.is_group_chat === true || derived.conv.is_group_chat === "true";
const schedulingId = live.schedulingIdentifier || "➡️";
const instruction = buildEndMarkerInstruction(policy.endSymbols, isGroupChat, schedulingId);
const waitId = live.waitIdentifier || "👤";
const instruction = buildEndMarkerInstruction(policy.endSymbols, isGroupChat, schedulingId, waitId);
// Inject agent identity for group chats (includes userId now)
let identity = "";
@@ -1208,6 +1212,8 @@ export default {
const isNoReply = /^NO_REPLY$/i.test(trimmed) || /^HEARTBEAT_OK$/i.test(trimmed);
const lastChar = trimmed.length > 0 ? Array.from(trimmed).pop() || "" : "";
const hasEndSymbol = !!lastChar && policy.endSymbols.includes(lastChar);
const waitId = live.waitIdentifier || "👤";
const hasWaitIdentifier = !!lastChar && lastChar === waitId;
const wasNoReply = isEmpty || isNoReply;
const turnDebug = getTurnDebugInfo(channelId);
@@ -1215,6 +1221,17 @@ export default {
`dirigent: DEBUG turn state channel=${channelId} turnOrder=${JSON.stringify(turnDebug.turnOrder)} currentSpeaker=${turnDebug.currentSpeaker} noRepliedThisCycle=${JSON.stringify([...turnDebug.noRepliedThisCycle])}`,
);
// Wait identifier: agent wants a human reply → all agents go silent
if (hasWaitIdentifier) {
setWaitingForHuman(channelId);
sessionAllowed.delete(key);
sessionTurnHandled.add(key);
api.logger.info(
`dirigent: before_message_write wait-for-human triggered session=${key} channel=${channelId} accountId=${accountId}`,
);
return;
}
const wasAllowed = sessionAllowed.get(key);
if (wasNoReply) {
@@ -1323,6 +1340,8 @@ export default {
const isNoReply = /^NO_REPLY$/i.test(trimmed) || /^HEARTBEAT_OK$/i.test(trimmed);
const lastChar = trimmed.length > 0 ? Array.from(trimmed).pop() || "" : "";
const hasEndSymbol = !!lastChar && policy.endSymbols.includes(lastChar);
const waitId = live.waitIdentifier || "👤";
const hasWaitIdentifier = !!lastChar && lastChar === waitId;
const wasNoReply = isEmpty || isNoReply;
// Skip if turn was already advanced in before_message_write
@@ -1334,6 +1353,15 @@ export default {
return;
}
// Wait identifier detection (fallback if not caught in before_message_write)
if (hasWaitIdentifier) {
setWaitingForHuman(channelId);
api.logger.info(
`dirigent: message_sent wait-for-human triggered channel=${channelId} from=${accountId}`,
);
return;
}
if (wasNoReply || hasEndSymbol) {
const nextSpeaker = onSpeakerDone(channelId, accountId, wasNoReply);
const trigger = wasNoReply ? (isEmpty ? "empty" : "no_reply_keyword") : "end_symbol";