Files
VirtualChemistry.Demo/Scenes/Viewer.cs
2024-06-27 04:16:35 +08:00

25 lines
607 B
C#

using Godot;
public partial class Viewer : Node2D
{
private Vector2 Origin => GetParent<CompoundConstructor>().Size / 2;
public ViewerCamera ViewerCamera { get; private set; }
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
ViewerCamera = GetNode<ViewerCamera>("ViewerCamera");
base._Ready();
}
public override void _Input(InputEvent @event)
{
if (@event is InputEventMouseMotion em)
if (em.ButtonMask == MouseButtonMask.Middle)
Position -= em.Relative;
base._Input(@event);
}
public void BackToCenter() => Position = Origin;
}