Files
VirtualChemistry.Demo/Scenes/AddAtom.cs
2024-06-21 20:57:19 +08:00

32 lines
928 B
C#
Executable File

using Godot;
using VirtualChemistry.Constants;
public partial class AddAtom : MenuButton
{
public CompoundConstructor CompoundConstructor => GlobalScene.CompoundConstructor;
private void BuildMenu()
{
PopupMenu menu = GetPopup();
menu.Clear();
foreach (var w in menu.GetSignalConnectionList(PopupMenu.SignalName.IdPressed))
menu.Disconnect(PopupMenu.SignalName.IdPressed, w["callable"].AsCallable());
for (int i = 1; i <= 15; i++)
menu.AddItem(ChemistryConstant.ElementSymbols[i-1], i);
menu.Connect(PopupMenu.SignalName.IdPressed, Callable.From((int idx) => MenuHandle(idx)));
}
private void MenuHandle(int idx) => CompoundConstructor.AddAtomOf(idx);
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
BuildMenu();
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
}