using Godot; using System.Linq; using VirtualChemistry.Chemistry.Compounds.Implements; using VirtualChemistry.Chemistry.Mixtures.Implements; public partial class MainControlPanel : HBoxContainer { private HSlider EnvTemperature { get; set; } private HSlider ContainerVolume { get; set; } private HomogeneousMixture SelectedMixture { get; set; } private Label Density { get; set; } private Label Volume { get; set; } private Label HeatConductivity { get; set; } private Label Amount { get; set; } private Label Temperature { get; set; } private Label FreeVolume { get; set; } private Label Stiffness { get; set; } private Tree Compounds { get; set; } public override void _Ready() { EnvTemperature = GetNode("V1/EnvTemperature"); ContainerVolume = GetNode("V1/ContainerVolume"); Density = GetNode