using Godot; public partial class VirtualChemDemo : Node2D { public Flask Flask { get; set; } public RichTextLabel FullRepr { get; set; } public Bottle SelectedBottle { get; set; } private StringLoader ExpressionLoader { get; set; } public void OneStep() { Flask.Content.OneStep(); Flask.Update(); } // Called when the node enters the scene tree for the first time. public override void _Ready() { ExpressionLoader = GetNode("ExpressionLoader"); ExpressionLoader.Visible = false; FullRepr = GetNode("HRepr/FullRepr"); Flask = GetNode("Flask"); GlobalScene.Demo = this; } // Called every frame. 'delta' is the elapsed time since the previous frame. public override void _Process(double delta) { } }