Bug Fix
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@@ -4,12 +4,12 @@ using System;
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public partial class MainScene : Node2D
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{
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public Node CurrentScene { get; set; }
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public VirtualChemDemo Demo { get; set; }
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public VirtualChemistryDemo Demo { get; set; }
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public override void _Ready()
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{
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GlobalScene.MainScene = this;
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Demo = GetNode<VirtualChemDemo>("Demo");
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Demo = GetNode<VirtualChemistryDemo>("Demo");
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CurrentScene = Demo;
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}
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