add namespace for all assets

This commit is contained in:
h z
2025-11-15 19:55:03 +00:00
parent 0b904d1992
commit 7299a2dba3
12 changed files with 90 additions and 559 deletions

View File

@@ -1,16 +1,10 @@
namespace Skeleton.Utils.RandomEngines;
/// <summary>
/// </summary>
public static class Normal
{
/// <summary>
/// </summary>
public static double? ExNormal;
/// <summary>
/// </summary>
/// <returns></returns>
public static double Get()
{
if (ExNormal != null)

View File

@@ -1,13 +1,7 @@
using Skeleton.DataStructure;
namespace Skeleton.Utils.RandomEngines;
/// <summary>
/// </summary>
public static class RandomSource
{
/// <summary>
/// </summary>
public static ThreadLocal<Random> Rnd = new(() => new Random());
public static void SetSeed(int seed)
@@ -15,9 +9,6 @@ public static class RandomSource
Rnd.Value = new Random(seed);
}
/// <summary>
/// </summary>
/// <returns></returns>
public static double Get()
{
return Rnd.Value.NextDouble();