add namespace for all assets
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@@ -1,16 +1,10 @@
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namespace Skeleton.Utils.RandomEngines;
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/// <summary>
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/// </summary>
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public static class Normal
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{
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/// <summary>
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/// </summary>
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public static double? ExNormal;
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/// <summary>
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/// </summary>
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/// <returns></returns>
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public static double Get()
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{
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if (ExNormal != null)
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@@ -1,13 +1,7 @@
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using Skeleton.DataStructure;
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namespace Skeleton.Utils.RandomEngines;
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/// <summary>
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/// </summary>
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public static class RandomSource
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{
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/// <summary>
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/// </summary>
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public static ThreadLocal<Random> Rnd = new(() => new Random());
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public static void SetSeed(int seed)
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@@ -15,9 +9,6 @@ public static class RandomSource
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Rnd.Value = new Random(seed);
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}
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/// <summary>
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/// </summary>
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/// <returns></returns>
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public static double Get()
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{
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return Rnd.Value.NextDouble();
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