[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://cegp8r6cj3jqj"] [ext_resource type="Shader" path="res://embedded/Miscs/SkinDyeShader.gdshader" id="1_31kjt"] [resource] shader = ExtResource("1_31kjt") shader_parameter/old_palette = null shader_parameter/new_palette = null shader_parameter/glowing = null