refactor: redesign project structure

This commit is contained in:
h z
2025-02-16 22:36:38 +00:00
parent 5a981c91ee
commit f290b52fa3
12 changed files with 136 additions and 113 deletions

View File

@@ -0,0 +1,6 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<PoloniumTemplateTargetPath>$(ProjectDir)script_templates/</PoloniumTemplateTargetPath>
<PoloniumTemplateManifest>$(ProjectDir)embedded/templates.polonium.manifest</PoloniumTemplateManifest>
</PropertyGroup>
</Project>

View File

@@ -1,12 +1,20 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<PoloniumTemplateTargetPath>$(ProjectDir)script_templates/</PoloniumTemplateTargetPath>
<PoloniumTemplateManifest>$(PoloniumTemplateTargetPath).polonium.manifest</PoloniumTemplateManifest>
</PropertyGroup>
<ItemGroup Label="Scene">
<ItemGroup>
<PackageReference Include="Polonium.Generators" Version="0.1.1-x" />
<PackageReference Include="Polonium.Tasks" Version="0.1.1-x"/>
<Folder Include="Concepts"/>
<Folder Include="Assets"/>
<Folder Include="Registries"/>
<Folder Include="Data"/>
<Folder Include="Resources"/>
<None Include="script_templates/**/*.*"/>
<Compile Remove="script_templates/**/*.*"/>
<Compile Remove="embedded/polonium_templates/**/*.cs"/>
<AdditionalFiles Include="Assets/**/*.tscn"/>
</ItemGroup>
<Target Name="EnsureFolders" BeforeTargets="BeforeBuild">
<Target Name="PoloniumPrepare" BeforeTargets="PoloniumClean">
<Message Text="Executing EnsureFolders target" Importance="High"/>
<Message Text="$(ProjectDir)" Importance="High"/>
<MakeDir Directories="$(ProjectDir)Assets" Condition="!Exists('$(ProjectDir)Assets')"/>
@@ -16,27 +24,9 @@
<MakeDir Directories="$(ProjectDir)Resources" Condition="!Exists('$(ProjectDir)Resources')"/>
<MakeDir Directories="$(ProjectDir)Resources/ButtonTextureSet" Condition="!Exists('$(ProjectDir)Resources/ButtonTextureSet')"/>
<MakeDir Directories="$(ProjectDir)script_templates" Condition="!Exists('$(ProjectDir)script_templates')"/>
<MakeDir Directories="$(ProjectDir).polonium" Condition="!Exists('$(ProjectDir).polonium')"/>
<MakeDir Directories="$(ProjectDir).polonium/Patches" Condition="!Exists('$(ProjectDir).polonium/Patches')" />
<Exec
Command='rmdir "$(ProjectDir)GlobalClasses"'
Condition="'$(OS)'=='Windows_NT' and Exists('$(ProjectDir)GlobalClasses')"
/>
<Exec
Command='mklink /D "$(ProjectDir)GlobalClasses" "$(MSBuildThisFileDirectory)GlobalClasses"'
Condition="'$(OS)'=='Windows_NT' and !Exists('$(ProjectDir)GlobalClasses')"
/>
<Exec
Command='rm -rf "$(ProjectDir)GlobalClasses"'
Condition="'$(OS)'!='Windows_NT' and Exists('$(ProjectDir)GlobalClasses')"
/>
<Exec
Command='ln -s "$(MSBuildThisFileDirectory)GlobalClasses" "$(ProjectDir)GlobalClasses"'
Condition="'$(OS)'!='Windows_NT' and !Exists('$(ProjectDir)GlobalClasses')"
/>
</Target>
<Target Name="CleanPoloniumTemplates" BeforeTargets="CopyPoloniumTemplates">
<Target Name="PoloniumClean" DependsOnTargets="PoloniumPrepare" BeforeTargets="PoloniumRegenerate">
<ReadLinesFromFile
File="$(PoloniumTemplateManifest)"
Condition="Exists('$(PoloniumTemplateManifest)')"
@@ -44,16 +34,22 @@
<Output TaskParameter="Lines" ItemName="PreviousTemplateFiles"/>
</ReadLinesFromFile>
<Delete Files="@(PreviousTemplateFiles)" Condition="@(PreviousTemplateFiles) != ''" />
<Delete
Files="$(PoloniumTemplateManifest)"
Condition="Exists('$(PoloniumTemplateManifest)')"
/>
<RemoveDir Directories="$(ProjectDir)embedded" Condition="Exists('$(ProjectDir)embedded')"/>
</Target>
<Target Name="CopyPoloniumTemplates" DependsOnTargets="CleanPoloniumTemplates" AfterTargets="Build">
<Target Name="PoloniumRegenerate" DependsOnTargets="PoloniumClean" BeforeTargets="CoreCompile">
<MakeDir Directories="$(ProjectDir)" Condition="!Exists('$(ProjectDir)embedded')"/>
<ItemGroup>
<PoloniumTemplateFiles Include="$(MSBuildThisFileDirectory)polonium_templates/**/*.*"/>
<EmbeddedFiles Include="$(MSBuildThisFileDirectory)embedded/**/*.*"/>
</ItemGroup>
<Copy
SourceFiles="@(EmbeddedFiles)"
DestinationFolder="$(ProjectDir)embedded/%(RecursiveDir)"
/>
<ItemGroup>
<PoloniumTemplateFiles Include="$(MSBuildThisFileDirectory)embedded/polonium_templates/**/*.*"/>
</ItemGroup>
<Message Text="Executing Copy Task" Importance="high"/>
<Copy
SourceFiles="@(PoloniumTemplateFiles)"
DestinationFiles="@(PoloniumTemplateFiles->'$(PoloniumTemplateTargetPath)%(RecursiveDir)%(FileName)%(Extension)')"
@@ -66,29 +62,11 @@
Overwrite="true"
Encoding="UTF-8"
/>
</Target>
<Target Name="CleanPoloniumFiles" BeforeTargets="GenerateTextureSetManifest">
<ItemGroup>
<PoloniumFiles Include="$(ProjectDir).polonium/**/*.*"/>
</ItemGroup>
<Delete Files="@(PoloniumFiles)"/>
</Target>
<Target Name="GenerateTextureSetManifest" DependsOnTargets="CleanPoloniumFiles" BeforeTargets="BeforeBuild">
<ScanTextureSetFolderTask
<GenerateTextureSetTask
RootPath="$(ProjectDir)Resources/ButtonTextureSet/"
OutputPath="$(ProjectDir).polonium/"
OutputPath="$(ProjectDir)embedded/"
/>
</Target>
<ItemGroup>
<Folder Include="Concepts"/>
<Folder Include="Assets"/>
<Folder Include="Registries"/>
<Folder Include="Data"/>
<Folder Include="Resources"/>
<None Include="script_templates/**/*.*"/>
<Compile Remove="script_templates/**/*.*"/>
<PackageReference Include="Polonium.Generators" Version="0.1.1-x" />
<PackageReference Include="Polonium.Tasks" Version="0.1.1-x"/>
<AdditionalFiles Include=".polonium/**/*.*"/>
</ItemGroup>
</Project>

View File

@@ -1,9 +1,9 @@
#pragma warning disable IDE0130
using Godot;
using Polonium.Attributes;
using Polonium.DataStructures;
using System.Collections.Generic;
// ReSharper disable once CheckNamespace
namespace GlobalClasses;
[GlobalClass]
[Tool]
@@ -38,3 +38,4 @@ public partial class PoloniumTextureButton : TextureButton
{
}
}
#pragma warning restore IDE0130

View File

@@ -1,6 +1,6 @@
using Godot;
using Polonium.Attributes;
// ReSharper disable once CheckNamespace
namespace GlobalClasses;
[ProxyNode]
[GlobalClass]

View File

@@ -1,6 +1,7 @@
#pragma warning disable IDE0130
using Godot;
using Polonium.Attributes;
// ReSharper disable once CheckNamespace
namespace GlobalClasses;
[ProxyNode]
[GlobalClass]
@@ -41,3 +42,4 @@ public partial class DissolveScene : Scene
base._EnterTree();
}
}
#pragma warning restore IDE0130

View File

@@ -1,7 +1,8 @@
#pragma warning disable IDE0130
using Godot;
using Polonium.Attributes;
using Polonium.Interfaces;
// ReSharper disable once CheckNamespace
namespace GlobalClasses;
[ProxyNode]
[GlobalClass]
@@ -59,3 +60,4 @@ public partial class RootScene : Scene
}
}
#pragma warning restore IDE0130

View File

@@ -1,6 +1,7 @@
#pragma warning disable IDE0130
using Godot;
using Polonium.Attributes;
// ReSharper disable once CheckNamespace
namespace GlobalClasses;
[ProxyNode]
[GlobalClass]
@@ -9,3 +10,4 @@ public partial class Scene : Node2D
{
}
#pragma warning restore IDE0130

View File

@@ -0,0 +1,57 @@
#pragma warning disable IDE0130
#pragma warning disable CA1000
using Godot;
using System;
using System.Linq;
using System.Reflection;
using Polonium.Attributes;
using Polonium;
using Polonium.Interfaces;
using System.Collections.Generic;
// ReSharper disable once CheckNamespace
public static partial class GlobalRegistry
{
public static void Start()
{
PoloniumRegistry.Prepare();
Assembly assembly = Assembly.GetExecutingAssembly();
IEnumerable<Type> registerTypes = Utils.GetLoadableTypes(assembly);
registerTypes = registerTypes.Where(t => t.IsClass && t.GetCustomAttributes(typeof(AutoRegister), false).Any());
foreach (Type t in registerTypes)
{
MethodInfo registerMethod = t.GetMethod("Register", BindingFlags.Static | BindingFlags.Public);
if (registerMethod != null)
registerMethod.Invoke(null, null);
}
}
public static class Asset<T> where T : Node
{
private static readonly Queue<T> Pool = new();
// ReSharper disable once StaticMemberInGenericType
// ReSharper disable once UnusedAutoPropertyAccessor.Global
public static PackedScene Scene { get; set; }
private static T Instance => Scene.Instantiate<T>();
public static T Get() => Pool.Count > 0 ? Pool.Dequeue() : Instance;
public static void Return(T obj)
{
if(Pool.Count < 10)
Pool.Enqueue(obj);
else
obj.QueueFree();
}
}
public static PoloniumRegistry PoloniumRegistry => PoloniumRegistry.Instance;
public static bool Paused { get; set; }
public static HashSet<ITimeConsumer> TimeConsumers { get; } = [];
public static void Prepare() => PoloniumRegistry.Prepare();
// ReSharper disable once PartialTypeWithSinglePart
public static partial class TextureSets
{
}
}
#pragma warning restore IDE0130
#pragma warning restore CA1000

View File

@@ -13,47 +13,27 @@
<DisableImplicitRestore>true</DisableImplicitRestore>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="GodotSharp" Version="4.4.0-beta.3" />
<PackageReference Include="Polonium.Tasks" Version="0.1.1-x" />
</ItemGroup>
<Target Name="Prepare" BeforeTargets="BeforeBuild">
<RemoveDir Directories="$(ProjectDir)Package/embedded/polonium_templates" Condition="Exists('$(ProjectDir)Package/polonium_templates')"/>
<MakeDir Directories="$(ProjectDir)Package/embedded/polonium_templates"/>
<GenerateProxyNodesTask
SourceDirectory="$(ProjectDir)GlobalClasses"
TemplateDirectory="$(ProjectDir)polonium_templates"
SourceDirectory="$(ProjectDir)Package/embedded/GlobalClasses"
TemplateDirectory="$(ProjectDir)Package/embedded/polonium_templates"
AttributeName="ProxyNode"
/>
</Target>
<ItemGroup>
<None Include="NuGet.config" />
<None
Include="Package/build/$(AssemblyName).targets"
Pack="true"
PackagePath="build"
/>
<None
Include="GlobalClasses/**/*.cs"
Pack="true"
PackagePath="build/GlobalClasses"
/>
<None
Include="polonium_templates/**/*.cs"
Pack="true"
PackagePath="build/polonium_templates"
/>
<None
Include=".polonium/**/*.*"
Pack="true"
PackagePath="build/.polonium"
/>
<None Include="Package/build/$(AssemblyName).targets" Pack="true" PackagePath="build" />
<None Include="Package/build/$(AssemblyName).props" Pack="true" PackagePath="build" />
<None Include="Package/embedded/**/*.*" Pack="true" PackagePath="build/embedded" />
<None Include="publish" />
<Compile Remove="polonium_templates/**/*.*" />
<Compile Remove="GlobalClasses/**/*.cs" />
<Folder Include="polonium_templates" />
</ItemGroup>
<None Include="build" />
<Compile Remove="Package/**/*.*"/>
<ItemGroup>
<Content Include="build" />
</ItemGroup>
<Target Name="CleanPreviousPackages" BeforeTargets="Build">

View File

@@ -16,28 +16,12 @@ Global
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{5BA39DF8-7098-4348-A670-B3F34269F48F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{5BA39DF8-7098-4348-A670-B3F34269F48F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{5BA39DF8-7098-4348-A670-B3F34269F48F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{5BA39DF8-7098-4348-A670-B3F34269F48F}.Release|Any CPU.Build.0 = Release|Any CPU
{41B784D2-841C-44D6-90F3-9219BC264B19}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{41B784D2-841C-44D6-90F3-9219BC264B19}.Debug|Any CPU.Build.0 = Debug|Any CPU
{41B784D2-841C-44D6-90F3-9219BC264B19}.Release|Any CPU.ActiveCfg = Release|Any CPU
{41B784D2-841C-44D6-90F3-9219BC264B19}.Release|Any CPU.Build.0 = Release|Any CPU
{3BADB215-214B-41C1-B94E-89AF4A972F30}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3BADB215-214B-41C1-B94E-89AF4A972F30}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3BADB215-214B-41C1-B94E-89AF4A972F30}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3BADB215-214B-41C1-B94E-89AF4A972F30}.Release|Any CPU.Build.0 = Release|Any CPU
{1B24F8AC-B185-48D0-835B-59857AF907E5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{1B24F8AC-B185-48D0-835B-59857AF907E5}.Debug|Any CPU.Build.0 = Debug|Any CPU
{1B24F8AC-B185-48D0-835B-59857AF907E5}.Release|Any CPU.ActiveCfg = Release|Any CPU
{1B24F8AC-B185-48D0-835B-59857AF907E5}.Release|Any CPU.Build.0 = Release|Any CPU
{D2BA966D-140F-4C04-8EE1-88FFE5FEB67C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D2BA966D-140F-4C04-8EE1-88FFE5FEB67C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D2BA966D-140F-4C04-8EE1-88FFE5FEB67C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D2BA966D-140F-4C04-8EE1-88FFE5FEB67C}.Release|Any CPU.Build.0 = Release|Any CPU
{25595747-BE10-4F36-BDE0-9400576EA921}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{25595747-BE10-4F36-BDE0-9400576EA921}.Debug|Any CPU.Build.0 = Debug|Any CPU
{25595747-BE10-4F36-BDE0-9400576EA921}.Release|Any CPU.ActiveCfg = Release|Any CPU
{25595747-BE10-4F36-BDE0-9400576EA921}.Release|Any CPU.Build.0 = Release|Any CPU
{5F0664A8-563F-408A-9EB6-05B2F25F5DC5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{5F0664A8-563F-408A-9EB6-05B2F25F5DC5}.Debug|Any CPU.Build.0 = Debug|Any CPU
{5F0664A8-563F-408A-9EB6-05B2F25F5DC5}.Release|Any CPU.ActiveCfg = Release|Any CPU

View File

@@ -0,0 +1,8 @@
namespace Polonium.Interfaces;
public interface IGlobalRegistry
{
public bool Paused { get; set; }
public void Start();
public void Prepare();
}

View File

@@ -1,3 +1,5 @@
#pragma warning disable CS0618
#pragma warning disable CS0168
using System.Reflection;
using Godot;
@@ -17,7 +19,8 @@ public static class Utils
}
}
private static Dictionary<StringName, AnimatedTexture> AnimatedTextureCache = new ();
private static Dictionary<StringName, AnimatedTexture> AnimatedTextureCache { get; } = new();
public static AnimatedTexture LoadAnimatedTextureFromDirectory(StringName path)
{
try
@@ -41,6 +44,6 @@ public static class Utils
return null;
}
}
}
#pragma warning restore CS0618
#pragma warning restore CS0168