add: Item Manager
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@@ -1,8 +1,12 @@
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using Godot;
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using Polonium.Resources;
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namespace Polonium.Agents;
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public abstract partial class Knowledge : Node
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{
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}
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[Signal]
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public delegate void KnowledgeUpdatedEventHandler(KnowledgePatch update);
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public abstract void UpdateKnowledge(KnowledgePatch update);
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}
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