add: Selectable Tile Map Layer/Mouse Controlled Camera
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12
src/Extensions/LinqExtensions.cs
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12
src/Extensions/LinqExtensions.cs
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using Godot;
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namespace Polonium.Extensions;
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public static class LinqExtensions
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{
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public static T RandomSelect<T>(this IEnumerable<T> source)
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{
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T[] s = source.ToArray();
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return s[GD.Randi() % s.Length];
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}
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}
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