improve: rename project
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@@ -1,12 +1,12 @@
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using Godot;
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namespace Hangman.SDK.Scenes;
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namespace Polonium.Scenes;
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public abstract partial class RootScene : Node2D
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{
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private Scene CurrentScene { get; set; }
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private Polonium.Scenes.Scene CurrentScene { get; set; }
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public void SwitchScene(Scene scene)
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public void SwitchScene(Polonium.Scenes.Scene scene)
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{
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if (CurrentScene != null)
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RemoveChild(CurrentScene);
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