add: godot editor patcher

This commit is contained in:
h z
2025-02-21 05:05:44 +00:00
commit 0b37bae704
7 changed files with 236 additions and 0 deletions

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Microsoft Visual Studio Solution File, Format Version 12.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Polonium.Godot.Patcher", "Polonium.Godot.Patcher.csproj", "{85B54825-8E92-4C32-ADCE-5CD713F972D7}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{85B54825-8E92-4C32-ADCE-5CD713F972D7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{85B54825-8E92-4C32-ADCE-5CD713F972D7}.Debug|Any CPU.Build.0 = Debug|Any CPU
{85B54825-8E92-4C32-ADCE-5CD713F972D7}.Release|Any CPU.ActiveCfg = Release|Any CPU
{85B54825-8E92-4C32-ADCE-5CD713F972D7}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal