add: godot editor patcher
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43
Polonium.Godot.Patcher.csproj
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43
Polonium.Godot.Patcher.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="VersionInfo.props" Condition="Exists('VersionInfo.props')" />
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net9.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<Version>$(PoloniumSdkVersion)</Version>
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<SelfContained>true</SelfContained>
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<PublishSingleFile>true</PublishSingleFile>
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<OutputPath>bin/</OutputPath>
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<PublishDir>$(OutputPath)publish/</PublishDir>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Mono.Cecil" Version="0.11.6" />
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</ItemGroup>
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<Target Name="PostPublish" AfterTargets="Publish">
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<PropertyGroup>
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<AppDir>$(PublishDir)AppDir/</AppDir>
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<AppImageToolPath>$(ProjectDir)appimagetool</AppImageToolPath>
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<AppName>Polonium.Godot.Patcher</AppName>
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</PropertyGroup>
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<Exec Command="mkdir -p $(AppDir)usr/bin $(AppDir)usr/lib $(AppDir)usr/share/applications $(AppDir)usr/share/icons/hicolor/256x256/apps" />
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<Exec Command="cp $(PublishDir)$(AppName) $(AppDir)usr/bin/" />
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<Exec Command="cp $(PublishDir)*.dll $(AppDir)usr/lib/ || true" />
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<Exec Command="cp $(PublishDir)*.so $(AppDir)usr/lib/ || true" />
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<Exec Command="echo '#!/bin/bash' > $(AppDir)AppRun" />
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<Exec Command="echo 'export LD_LIBRARY_PATH=$APPDIR/usr/lib:$LD_LIBRARY_PATH' >> $(AppDir)AppRun" />
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<Exec Command="echo 'exec $APPDIR/usr/bin/$(AppName) $@' >> $(AppDir)AppRun" />
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<Exec Command="chmod +x $(AppDir)AppRun" />
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<Exec Command="echo '[Desktop Entry]' > $(AppDir)usr/share/applications/$(AppName).desktop" />
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<Exec Command="echo 'Name=$(AppName)' >> $(AppDir)usr/share/applications/$(AppName).desktop" />
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<Exec Command="echo 'Exec=AppRun' >> $(AppDir)usr/share/applications/$(AppName).desktop" />
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<Exec Command="echo 'Type=Application' >> $(AppDir)usr/share/applications/$(AppName).desktop" />
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<Exec Command="echo 'Categories=Utility;' >> $(AppDir)usr/share/applications/$(AppName).desktop" />
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<Exec Command="echo 'Icon=$(AppName)' >> $(AppDir)/usr/share/applications/$(AppName).desktop" />
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<Exec Command="cp -f $(AppName).png $(AppDir)" />
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<Exec Command="cp $(AppDir)/usr/share/applications/$(AppName).desktop $(AppDir)/" />
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<Exec Command="$(AppImageToolPath) $(ProjectDir)$(AppDir) $(ProjectDir)$(PublishDir)$(AppName).AppImage" />
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</Target>
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</Project>
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