Files
Nocturnis/src/Hermeteus/BracketSystem/IInstructionAgent.cs
2024-09-26 10:29:27 +01:00

14 lines
335 B
C#

using Godot;
using Nocturnis.UIElements.Layers;
namespace Nocturnis.Hermeteus.BracketSystem;
public interface IInstructionAgent : INodeInterface
{
void Load(string content, Action callBack);
void Clean(Action callBack);
void LoadArrows(string[] ends);
void CleanArrows();
void Init(IInstructionLayer insLayer);
}