Bracket System & Godot Upgrade To 4.3 RC1

This commit is contained in:
h z
2024-07-30 17:59:52 +01:00
parent bae0a52e3f
commit a9afe94ebc
8 changed files with 52 additions and 14 deletions

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@@ -1,9 +0,0 @@
namespace Nocturnis.UIElements;
public interface IInstructionHint : INodeInterface
{
void Load(string content);
void Load(string content, Action callBack);
void Clean();
void Clean(Action callBack);
}

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@@ -0,0 +1,13 @@
using Nocturnis.Hermeteus;
using Nocturnis.Hermeteus.Processors;
namespace Nocturnis.UIElements.Layers;
public interface IInstructionLayer : INodeInterface
{
IInstructionAgent Bra { get; set; }
IInstructionAgent Pointer { get; set; }
IInstructionAgent Ket { get; set; }
IBracketProcessor Processor { get; set; }
void Init();
}