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src/Inventories/ItemSlots/IBaseItemSlot.cs
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src/Inventories/ItemSlots/IBaseItemSlot.cs
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using Nocturnis.Inventories.Items;
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namespace Nocturnis.Inventories.ItemSlots;
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public interface IBaseItemSlot
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{
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IBaseItem Item { get; set; }
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}
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src/Inventories/ItemSlots/ItemSlots/IChemicalItemSlot.cs
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src/Inventories/ItemSlots/ItemSlots/IChemicalItemSlot.cs
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using Nocturnis.Inventories.Items.Items;
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namespace Nocturnis.Inventories.ItemSlots.ItemSlots;
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public interface IChemicalItemSlot
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{
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IBaseChemicalItem Item { get; set; }
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}
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src/Inventories/Items/IBaseItem.cs
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src/Inventories/Items/IBaseItem.cs
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namespace Nocturnis.Inventories.Items;
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public interface IBaseItem
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{
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}
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src/Inventories/Items/Items/IBaseChemicalItem.cs
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src/Inventories/Items/Items/IBaseChemicalItem.cs
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using VirtualChemistry.Chemistry.Mixtures.Implements;
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namespace Nocturnis.Inventories.Items.Items;
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public interface IBaseChemicalItem : IBaseItem
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{
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HeterogeneousMixture ContentMaterial { get; set; }
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void ConsumeFromBottom(double amount);
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}
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src/Inventories/Items/Items/IBaseModuleItem.cs
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src/Inventories/Items/Items/IBaseModuleItem.cs
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using Nocturnis.Enigmos.Modules;
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namespace Nocturnis.Inventories.Items.Items;
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public interface IBaseModuleItem
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{
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IBaseModule ContentModule { get; }
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}
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