Data Type
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@@ -1,11 +1,13 @@
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using Godot;
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using Nocturnis.DataStructures.DataTypes;
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namespace Nocturnis.DataStructures.DataPortGroups;
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public interface IDataPortGroup
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{
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StringName SelectedType { get; set; }
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StringName[] TypeOptions { get; set; }
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DataType SelectedType { get; set; }
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DataType[] TypeOptions { get; set; }
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void Inference();
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string Description { get; set; }
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}
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