add: Generator
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@@ -20,8 +20,8 @@ public class Board
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public required int Height { get; init; }
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public required bool QuotientX { get; init; }
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public required bool QuotientY { get; init; }
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public HashSet<(int, int)> Lives { get; init; }
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public CellTracer? Tracer { get; init; }
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public HashSet<(int, int)> Lives { get; internal set; }
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public CellTracer Tracer { get; init; }
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public void Toggle(int x, int y, bool initialConfig=false)
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{
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