Files
Enigmos/Modules/ComputationalModules/Unary/CopyModule.cs
2024-07-10 15:27:36 +01:00

48 lines
1.6 KiB
C#

using Godot;
using Nocturnis.DataStructures.DataPortGroups;
using Nocturnis.Enigmos.Modules;
using Nocturnis.Enigmos.Modules.ComputationalModules;
using Nocturnis.Enigmos.Ports;
using Nocturnis.GlobalManagement.Constants;
using Nocturnis.GlobalManagement.Providers;
using Skeleton.DataStructure;
namespace Enigmos.Modules.ComputationalModules.Unary;
public abstract partial class CopyModule : UnaryComputationalModule,
IPolymorphismModule,
IDuplicateOutputModule
{
private IDataPortGroup? InputGroup { get; set; }
private IDataPortGroup? OutputGroup { get; set; }
public HashSet<IDataPortGroup> ConfigurablePortGroups { get; set; } = new();
public override void Init()
{
base.Init();
this.DataOutInit("Output", 4);
InputGroup = GlobalProvider.DataStructureProvider!.NewDataInGroup(
this,
DataInPorts,
"",
EnigmosConstant.DataPortTypes.Real,
Array.Empty<StringName>()
);
OutputGroup = GlobalProvider.DataStructureProvider.NewDataOutGroup(
this,
DataOutPorts,
"Output Port Type",
EnigmosConstant.DataPortTypes.Real,
EnigmosConstant.DataPortTypes.AnyType
);
ConfigurablePortGroups = new HashSet<IDataPortGroup> { OutputGroup };
PostInit();
}
public override void Define()
{
(object, StringName) Func(CacheItem cache) => (this.X(cache).Data, this.X(cache).Type)!;
this.Define(Func);
}
public void Inference() => InputGroup!.SelectedType = OutputGroup!.SelectedType;
}