Files
Enigmos/Cables/DataCable.cs
2024-07-10 07:02:11 +01:00

34 lines
847 B
C#

using Godot;
using Nocturnis.Enigmos.Ports.DataPorts.Directions;
namespace Enigmos.Cables;
public partial class DataCable : BaseCable
{
public new IDataOutPort PortTo
{
get => (base.PortTo as IDataOutPort)!;
set => base.PortTo = value;
}
public new IDataInPort PortFrom
{
get => (base.PortFrom as IDataInPort)!;
set => base.PortFrom = value;
}
public override void LineUpdate()
{
Vector2 fromPosition = PortFrom.PositionToBoard;
Vector2 toPosition = PortTo.PositionToBoard;
Points = new[]
{
fromPosition,
new Vector2((fromPosition.X + toPosition.X) / 2, fromPosition.Y),
new Vector2((fromPosition.X + toPosition.X) / 2, toPosition.Y),
toPosition
};
InFill.Points = Points;
}
}