project update
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24
Modules/InterlayerModules/InterlayerDataInModule.cs
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24
Modules/InterlayerModules/InterlayerDataInModule.cs
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using Enigmos.Ports.DataPorts;
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using Godot;
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using Nocturnis.Enigmos.Modules;
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using Nocturnis.Enigmos.Ports;
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namespace Enigmos.Modules.InterlayerModules;
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public partial class InterlayerDataInModule : BaseModule, IInterlayerDataInModule
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{
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protected override bool HasManual => false;
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public override Vector2 PositionToBoard => base.PositionToBoard + (ParentModule?.PositionToBoard ?? Vector2.Zero);
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public IProgrammableModule? ParentModule { get; set; }
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protected override bool Draggable => false;
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public IBasePort? UnderlyingPort => DataIn;
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public IInterlayerDataOutModule? DualModule { get; set; }
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public IDataInPort? DataIn { get; set; }
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public override IEnumerable<IBasePort> Ports => new[] { DataIn }!;
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public override void Init()
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{
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base.Init();
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DataIn = GetPort<DataInPort>("DataIn");
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PostInit();
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}
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}
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