init
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5
.gitignore
vendored
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.gitignore
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bin/
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obj/
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/packages/
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riderModule.iml
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/_ReSharper.Caches/
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6
Boards/IBaseBoard.cs
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6
Boards/IBaseBoard.cs
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namespace Enigmos.Boards;
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public interface IBaseBoard
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{
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}
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13
Enigmos.csproj
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13
Enigmos.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="GodotSharp" Version="4.3.0-dev.6" />
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</ItemGroup>
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</Project>
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16
Enigmos.sln
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16
Enigmos.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Enigmos", "Enigmos.csproj", "{DD3504AF-4740-4B41-861C-F82C6C73C1C4}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{DD3504AF-4740-4B41-861C-F82C6C73C1C4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{DD3504AF-4740-4B41-861C-F82C6C73C1C4}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{DD3504AF-4740-4B41-861C-F82C6C73C1C4}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{DD3504AF-4740-4B41-861C-F82C6C73C1C4}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobal
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9
Modules/IBaseModule.cs
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9
Modules/IBaseModule.cs
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namespace Enigmos.Modules;
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using Godot;
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public interface IBaseModule
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{
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Vector2 Size { get; set; }
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Vector2 Position { get; set; }
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Vector2 PositionToBoard { get; }
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bool Draggable { get; }
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}
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6
Ports/IBasePort.cs
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6
Ports/IBasePort.cs
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namespace Enigmos.Ports;
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public interface IBasePort
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{
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}
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7
global.json
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7
global.json
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{
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"sdk": {
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"version": "6.0.0",
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"rollForward": "latestMinor",
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"allowPrerelease": false
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}
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}
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